using System; using System.Collections; using Server; using Server.Guilds; using Server.Network; using System.Collections.Generic; namespace Server.Gumps { public class GuildDeclareWarGump : GuildListGump { public GuildDeclareWarGump( Mobile from, Guild guild, List list ) : base( from, guild, true, list ) { } protected override void Design() { AddHtmlLocalized( 20, 10, 400, 35, 1011065, false, false ); // Select the guild you wish to declare war on. AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 400, 245, 30, 1011068, false, false ); // Send the challenge! AddButton( 300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 335, 400, 100, 35, 1011012, false, false ); // CANCEL } public override void OnResponse( NetState state, RelayInfo info ) { if ( GuildGump.BadLeader( m_Mobile, m_Guild ) ) return; if ( info.ButtonID == 1 ) { int[] switches = info.Switches; if ( switches.Length > 0 ) { int index = switches[0]; if ( index >= 0 && index < m_List.Count ) { Guild g = m_List[index]; if ( g != null ) { if ( g == m_Guild ) { m_Mobile.SendLocalizedMessage( 501184 ); // You cannot declare war against yourself! } else if ( (g.WarInvitations.Contains( m_Guild ) && m_Guild.WarDeclarations.Contains( g )) || m_Guild.IsWar( g ) ) { m_Mobile.SendLocalizedMessage( 501183 ); // You are already at war with that guild. } else { if ( !m_Guild.WarDeclarations.Contains( g ) ) { m_Guild.WarDeclarations.Add( g ); m_Guild.GuildMessage( 1018019, true, "{0} ({1})", g.Name, g.Abbreviation ); // Guild Message: Your guild has sent an invitation for war: } if ( !g.WarInvitations.Contains( m_Guild ) ) { g.WarInvitations.Add( m_Guild ); g.GuildMessage( 1018021, true, "{0} ({1})", m_Guild.Name, m_Guild.Abbreviation ); // Guild Message: Your guild has received an invitation to war: } } GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildWarAdminGump( m_Mobile, m_Guild ) ); } } } } else if ( info.ButtonID == 2 ) { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) ); } } } }