using System; using System.Collections; using Server; using Server.Items; using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GuildmasterGump : Gump { private Mobile m_Mobile; private Guild m_Guild; public GuildmasterGump( Mobile from, Guild guild ) : base( 20, 30 ) { m_Mobile = from; m_Guild = guild; Dragable = false; AddPage( 0 ); AddBackground( 0, 0, 550, 400, 5054 ); AddBackground( 10, 10, 530, 380, 3000 ); AddHtmlLocalized( 20, 15, 510, 35, 1011121, false, false ); //
GUILDMASTER FUNCTIONS
AddButton( 20, 40, 4005, 4007, 2, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 40, 470, 30, 1011107, false, false ); // Set the guild name. AddButton( 20, 70, 4005, 4007, 3, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 70, 470, 30, 1011109, false, false ); // Set the guild's abbreviation. AddButton( 20, 100, 4005, 4007, 4, GumpButtonType.Reply, 0 ); switch ( m_Guild.Type ) { case GuildType.Regular: AddHtmlLocalized( 55, 100, 470, 30, 1013059, false, false ); // Change guild type: Currently Standard break; case GuildType.Order: AddHtmlLocalized( 55, 100, 470, 30, 1013057, false, false ); // Change guild type: Currently Order break; case GuildType.Chaos: AddHtmlLocalized( 55, 100, 470, 30, 1013058, false, false ); // Change guild type: Currently Chaos break; } AddButton( 20, 130, 4005, 4007, 5, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 130, 470, 30, 1011112, false, false ); // Set the guild's charter. AddButton( 20, 160, 4005, 4007, 6, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 160, 470, 30, 1011113, false, false ); // Dismiss a member. AddButton( 20, 190, 4005, 4007, 7, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 190, 470, 30, 1011114, false, false ); // Go to the WAR menu. if ( m_Guild.Candidates.Count > 0 ) { AddButton( 20, 220, 4005, 4007, 8, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 220, 470, 30, 1013056, false, false ); // Administer the list of candidates } else { AddImage( 20, 220, 4020 ); AddHtmlLocalized( 55, 220, 470, 30, 1013031, false, false ); // There are currently no candidates for membership. } AddButton( 20, 250, 4005, 4007, 9, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 250, 470, 30, 1011117, false, false ); // Set the guildmaster's title. AddButton( 20, 280, 4005, 4007, 10, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 280, 470, 30, 1011118, false, false ); // Grant a title to another member. AddButton( 20, 310, 4005, 4007, 11, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 310, 470, 30, 1011119, false, false ); // Move this guildstone. AddButton( 20, 360, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 360, 245, 30, 1011120, false, false ); // Return to the main menu. AddButton( 300, 360, 4005, 4007, 0, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 335, 360, 100, 30, 1011441, false, false ); // EXIT } public override void OnResponse( NetState state, RelayInfo info ) { if ( GuildGump.BadLeader( m_Mobile, m_Guild ) ) return; switch ( info.ButtonID ) { case 1: // Main menu { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildGump( m_Mobile, m_Guild ) ); break; } case 2: // Set guild name { m_Mobile.SendLocalizedMessage( 1013060 ); // Enter new guild name (40 characters max): m_Mobile.Prompt = new GuildNamePrompt( m_Mobile, m_Guild ); break; } case 3: // Set guild abbreviation { m_Mobile.SendLocalizedMessage( 1013061 ); // Enter new guild abbreviation (3 characters max): m_Mobile.Prompt = new GuildAbbrvPrompt( m_Mobile, m_Guild ); break; } case 4: // Change guild type { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildChangeTypeGump( m_Mobile, m_Guild ) ); break; } case 5: // Set charter { m_Mobile.SendLocalizedMessage( 1013071 ); // Enter the new guild charter (50 characters max): m_Mobile.Prompt = new GuildCharterPrompt( m_Mobile, m_Guild ); break; } case 6: // Dismiss member { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildDismissGump( m_Mobile, m_Guild ) ); break; } case 7: // War menu { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildWarAdminGump( m_Mobile, m_Guild ) ); break; } case 8: // Administer candidates { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildAdminCandidatesGump( m_Mobile, m_Guild ) ); break; } case 9: // Set guildmaster's title { m_Mobile.SendLocalizedMessage( 1013073 ); // Enter new guildmaster title (20 characters max): m_Mobile.Prompt = new GuildTitlePrompt( m_Mobile, m_Mobile, m_Guild ); break; } case 10: // Grant title { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GrantGuildTitleGump( m_Mobile, m_Guild ) ); break; } case 11: // Move guildstone { if ( m_Guild.Guildstone != null ) { GuildTeleporter item = new GuildTeleporter( m_Guild.Guildstone ); if ( m_Guild.Teleporter != null ) m_Guild.Teleporter.Delete(); m_Mobile.SendLocalizedMessage( 501133 ); // Use the teleporting object placed in your backpack to move this guildstone. m_Mobile.AddToBackpack( item ); m_Guild.Teleporter = item; } GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) ); break; } } } } }