using System; using Server; namespace Server.Items { public class AnvilSouthAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new AnvilSouthDeed(); } } [Constructable] public AnvilSouthAddon() { AddComponent( new AnvilComponent( 0xFB0 ), 0, 0, 0 ); } public AnvilSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AnvilSouthDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new AnvilSouthAddon(); } } public override int LabelNumber{ get{ return 1044334; } } // anvil (south) [Constructable] public AnvilSouthDeed() { } public AnvilSouthDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }