using System; using Server; namespace Server.Items { public class LargeBedEastAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new LargeBedEastDeed(); } } [Constructable] public LargeBedEastAddon() { AddComponent( new AddonComponent( 0xA7D ), 0, 0, 0 ); AddComponent( new AddonComponent( 0xA7C ), 0, 1, 0 ); AddComponent( new AddonComponent( 0xA79 ), 1, 0, 0 ); AddComponent( new AddonComponent( 0xA78 ), 1, 1, 0 ); } public LargeBedEastAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LargeBedEastDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new LargeBedEastAddon(); } } public override int LabelNumber{ get{ return 1044324; } } // large bed (east) [Constructable] public LargeBedEastDeed() { } public LargeBedEastDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }