using System; namespace Server.Items { public abstract class BaseMiddleTorso : BaseClothing { public BaseMiddleTorso( int itemID ) : this( itemID, 0 ) { } public BaseMiddleTorso( int itemID, int hue ) : base( itemID, Layer.MiddleTorso, hue ) { } public BaseMiddleTorso( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Flipable( 0x1541, 0x1542 )] public class BodySash : BaseMiddleTorso { [Constructable] public BodySash() : this( 0 ) { } [Constructable] public BodySash( int hue ) : base( 0x1541, hue ) { Weight = 1.0; } public BodySash( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Flipable( 0x153d, 0x153e )] public class FullApron : BaseMiddleTorso { [Constructable] public FullApron() : this( 0 ) { } [Constructable] public FullApron( int hue ) : base( 0x153d, hue ) { Weight = 4.0; } public FullApron( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Flipable( 0x1f7b, 0x1f7c )] public class Doublet : BaseMiddleTorso { [Constructable] public Doublet() : this( 0 ) { } [Constructable] public Doublet( int hue ) : base( 0x1F7B, hue ) { Weight = 2.0; } public Doublet( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Flipable( 0x1ffd, 0x1ffe )] public class Surcoat : BaseMiddleTorso { [Constructable] public Surcoat() : this( 0 ) { } [Constructable] public Surcoat( int hue ) : base( 0x1FFD, hue ) { Weight = 6.0; } public Surcoat( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 3.0 ) Weight = 6.0; } } [Flipable( 0x1fa1, 0x1fa2 )] public class Tunic : BaseMiddleTorso { [Constructable] public Tunic() : this( 0 ) { } [Constructable] public Tunic( int hue ) : base( 0x1FA1, hue ) { Weight = 5.0; } public Tunic( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Flipable( 0x1f9f, 0x1fa0 )] public class JesterSuit : BaseMiddleTorso { [Constructable] public JesterSuit() : this( 0 ) { } [Constructable] public JesterSuit( int hue ) : base( 0x1F9F, hue ) { Weight = 4.0; } public JesterSuit( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }