using System; using Server.Network; namespace Server.Items { public class Tapestry1N : Item { private InternalItem m_Item; [Constructable] public Tapestry1N() : base( 0xEAA ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry1N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry1N m_Item; public InternalItem( Tapestry1N item ) : base( 0xEAB ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry1N; } } } public class Tapestry2N : Item { private InternalItem m_Item; [Constructable] public Tapestry2N() : base( 0xEAC ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry2N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry2N m_Item; public InternalItem( Tapestry2N item ) : base( 0xEAD ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry2N; } } } public class Tapestry2W : Item { private InternalItem m_Item; [Constructable] public Tapestry2W() : base( 0xEAE ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry2W( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y - 1 , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry2W m_Item; public InternalItem( Tapestry2W item ) : base( 0xEAF ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y + 1 , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry2W; } } } public class Tapestry3N : Item { private InternalItem m_Item; [Constructable] public Tapestry3N() : base( 0xFD6 ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry3N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 2, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry3N m_Item; public InternalItem( Tapestry3N item ) : base( 0xFD5 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 2, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry3N; } } } public class Tapestry3W : Item { private InternalItem m_Item; [Constructable] public Tapestry3W() : base( 0xFD7 ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry3W( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y - 2 , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry3W m_Item; public InternalItem( Tapestry3W item ) : base( 0xFD8 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y + 2 , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry3W; } } } public class Tapestry4N : Item { private InternalItem m_Item; [Constructable] public Tapestry4N() : base( 0xFDA ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry4N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry4N m_Item; public InternalItem( Tapestry4N item ) : base( 0xFD9 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry4N; } } } public class Tapestry4W : Item { private InternalItem m_Item; [Constructable] public Tapestry4W() : base( 0xFDB ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry4W( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y - 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry4W m_Item; public InternalItem( Tapestry4W item ) : base( 0xFDC ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y + 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry4W; } } } public class Tapestry5N : Item { private InternalItem m_Item; [Constructable] public Tapestry5N() : base( 0xFDE ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry5N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry5N m_Item; public InternalItem( Tapestry5N item ) : base( 0xFDD ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry5N; } } } public class Tapestry5W : Item { private InternalItem m_Item; [Constructable] public Tapestry5W() : base( 0xFDF ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry5W( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y - 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry5W m_Item; public InternalItem( Tapestry5W item ) : base( 0xFE0 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y + 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry5W; } } } public class Tapestry6N : Item { private InternalItem m_Item; [Constructable] public Tapestry6N() : base( 0xFE2 ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry6N( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X - 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry6N m_Item; public InternalItem( Tapestry6N item ) : base( 0xFE1 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X + 1, Y , Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry6N; } } } public class Tapestry6W : Item { private InternalItem m_Item; [Constructable] public Tapestry6W() : base( 0xFE3 ) { Movable = false; m_Item = new InternalItem( this ); } public Tapestry6W( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y - 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; } private class InternalItem : Item { private Tapestry6W m_Item; public InternalItem( Tapestry6W item ) : base( 0xFE4 ) { Movable = true; m_Item = item; } public InternalItem( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLocation ) { if ( m_Item != null ) m_Item.Location = new Point3D( X , Y + 1, Z ); } public override void OnMapChange() { if ( m_Item != null ) m_Item.Map = Map; } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Item != null ) m_Item.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Item ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as Tapestry6W; } } } }