using System; namespace Server.Items { public abstract class BaseNecklace : BaseJewel { public override int BaseGemTypeNumber{ get{ return 1044241; } } // star sapphire necklace public BaseNecklace( int itemID ) : base( itemID, Layer.Neck ) { } public BaseNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class Necklace : BaseNecklace { [Constructable] public Necklace() : base( 0x1085 ) { Weight = 0.1; } public Necklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GoldNecklace : BaseNecklace { [Constructable] public GoldNecklace() : base( 0x1088 ) { Weight = 0.1; } public GoldNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GoldBeadNecklace : BaseNecklace { [Constructable] public GoldBeadNecklace() : base( 0x1089 ) { Weight = 0.1; } public GoldBeadNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SilverNecklace : BaseNecklace { [Constructable] public SilverNecklace() : base( 0x1F08 ) { Weight = 0.1; } public SilverNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SilverBeadNecklace : BaseNecklace { [Constructable] public SilverBeadNecklace() : base( 0x1F05 ) { Weight = 0.1; } public SilverBeadNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }