using System; namespace Server.Items { public abstract class BaseRing : BaseJewel { public override int BaseGemTypeNumber{ get{ return 1044176; } } // star sapphire ring public BaseRing( int itemID ) : base( itemID, Layer.Ring ) { } public BaseRing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GoldRing : BaseRing { [Constructable] public GoldRing() : base( 0x108a ) { Weight = 0.1; } public GoldRing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SilverRing : BaseRing { [Constructable] public SilverRing() : base( 0x1F09 ) { Weight = 0.1; } public SilverRing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }