using System; using Server.Network; using Server.Targeting; namespace Server.Items { public class Scales : Item { [Constructable] public Scales() : base( 0x1852 ) { Weight = 4.0; } public Scales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) { from.SendLocalizedMessage( 502431 ); // What would you like to weigh? from.Target = new InternalTarget( this ); } private class InternalTarget : Target { private Scales m_Item; public InternalTarget( Scales item ) : base( 1, false, TargetFlags.None ) { m_Item = item; } protected override void OnTarget( Mobile from, object targeted ) { string message; if ( targeted == m_Item ) { message = "It cannot weight itself."; } else if ( targeted is Item ) { Item item = (Item)targeted; object root = item.RootParent; if ( (root != null && root != from) || item.Parent == from ) { message = "You decide that item's current location is too awkward to get an accurate result."; } else if ( item.Movable ) { if ( item.Amount > 1 ) message = "You place one item on the scale. "; else message = "You place that item on the scale. "; double weight = item.Weight; if ( weight <= 0.0 ) message += "It is lighter than a feather."; else message += String.Format( "It weighs {0} stones.", weight ); } else { message = "You cannot weigh that object."; } } else { message = "You cannot weigh that object."; } from.SendMessage( message ); } } } }