using System; using System.Collections; using System.Collections.Generic; using System.Xml; using Server; using Server.Commands; using Server.Mobiles; using Server.Spells; namespace Server.Regions { public class ShrineRegion : BaseRegion { public ShrineRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent ) { } public override bool AllowHousing( Mobile from, Point3D p ) { return false; } public override bool AllowHarmful( Mobile from, Mobile target ) { return false; } } }