using System; namespace Server.Items { public class StatueSouth : Item { [Constructable] public StatueSouth() : base(0x139A) { Weight = 10; } public StatueSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouth2 : Item { [Constructable] public StatueSouth2() : base(0x1227) { Weight = 10; } public StatueSouth2(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueNorth : Item { [Constructable] public StatueNorth() : base(0x139B) { Weight = 10; } public StatueNorth(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueWest : Item { [Constructable] public StatueWest() : base(0x1226) { Weight = 10; } public StatueWest(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast : Item { [Constructable] public StatueEast() : base(0x139C) { Weight = 10; } public StatueEast(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast2 : Item { [Constructable] public StatueEast2() : base(0x1224) { Weight = 10; } public StatueEast2(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouthEast : Item { [Constructable] public StatueSouthEast() : base(0x1225) { Weight = 10; } public StatueSouthEast(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustSouth : Item { [Constructable] public BustSouth() : base(0x12CB) { Weight = 10; } public BustSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustEast : Item { [Constructable] public BustEast() : base(0x12CA) { Weight = 10; } public BustEast(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatuePegasus : Item { [Constructable] public StatuePegasus() : base(0x139D) { Weight = 10; } public StatuePegasus(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatuePegasus2 : Item { [Constructable] public StatuePegasus2() : base(0x1228) { Weight = 10; } public StatuePegasus2(Serial serial) : base(serial) { } public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int) 0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }