using System; using System.Xml; using Server; namespace Server.Regions { public class NoHousingRegion : BaseRegion { /* - False: this uses 'stupid OSI' house placement checking: part of the house may be placed here provided that the center is not in the region * - True: this uses 'smart RunUO' house placement checking: no part of the house may be in the region */ private bool m_SmartChecking; public bool SmartChecking{ get{ return m_SmartChecking; } } public NoHousingRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent ) { ReadBoolean( xml["smartNoHousing"], "active", ref m_SmartChecking, false ); } public override bool AllowHousing( Mobile from, Point3D p ) { return m_SmartChecking; } } }