BritainKnights/Docs/types/FocusAttack.html

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<title>RunUO Documentation - Class Overview - FocusAttack</title>
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<h4><a href="../namespaces/Server.Spells.Ninjitsu.html">Back to Server.Spells.Ninjitsu</a></h4>
<h2>FocusAttack : <!-- DBG-1 --><a href="NinjaMove.html">NinjaMove</a></h2>
(<font color="blue">ctor</font>) FocusAttack()<br>
<!-- DBG-0 --><a href="TextDefinition.html">TextDefinition</a> AbilityMessage( <font color="blue">get</font>; )<br>
<font color="blue">int</font> BaseMana( <font color="blue">get</font>; )<br>
<font color="blue">double</font> RequiredSkill( <font color="blue">get</font>; )<br>
<font color="blue">virtual</font> <font color="blue">double</font> GetDamageScalar( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> attacker, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> defender )<br>
<font color="blue">virtual</font> <font color="blue">double</font> GetPropertyBonus( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> attacker )<br>
<font color="blue">virtual</font> <font color="blue">bool</font> OnBeforeDamage( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> attacker, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> defender )<br>
<font color="blue">virtual</font> <font color="blue">void</font> OnHit( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> attacker, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> defender, <font color="blue">int</font> damage )<br>
<font color="blue">virtual</font> <font color="blue">bool</font> Validate( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
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