30 lines
3.2 KiB
HTML
30 lines
3.2 KiB
HTML
<html>
|
|
<head>
|
|
<title>RunUO Documentation - Class Overview - Leviathan</title>
|
|
</head>
|
|
<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
|
|
<h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
|
|
<h2>Leviathan : <!-- DBG-1 --><a href="BaseCreature.html">BaseCreature</a>, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font><<a href="Mobile.html">Mobile</a>>, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="ISpawnable.html">ISpawnable</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font><<a href="IEntity.html">IEntity</a>>, <!-- DBG-2.2 --><a href="IHonorTarget.html">IHonorTarget</a></h2>
|
|
(<font color="blue">static</font>) Type[] Artifacts( <font color="blue">get</font>; )<br>
|
|
(<font color="blue">static</font>) <font color="blue">void</font> GiveArtifactTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
|
|
(<font color="blue">ctor</font>) Leviathan()<br>
|
|
(<font color="blue">ctor</font>) Leviathan( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> fisher )<br>
|
|
(<font color="blue">ctor</font>) Leviathan( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
|
|
<font color="blue">int</font> BreathColdDamage( <font color="blue">get</font>; )<br>
|
|
<font color="blue">double</font> BreathDamageScalar( <font color="blue">get</font>; )<br>
|
|
<font color="blue">int</font> BreathEffectHue( <font color="blue">get</font>; )<br>
|
|
<font color="blue">int</font> BreathFireDamage( <font color="blue">get</font>; )<br>
|
|
<font color="blue">double</font> BreathMaxDelay( <font color="blue">get</font>; )<br>
|
|
<font color="blue">double</font> BreathMinDelay( <font color="blue">get</font>; )<br>
|
|
<font color="blue">int</font> BreathPhysicalDamage( <font color="blue">get</font>; )<br>
|
|
<!-- DBG-0 --><a href="Mobile.html">Mobile</a> Fisher( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
|
|
<font color="blue">bool</font> HasBreath( <font color="blue">get</font>; )<br>
|
|
<font color="blue">double</font> TreasureMapChance( <font color="blue">get</font>; )<br>
|
|
<font color="blue">int</font> TreasureMapLevel( <font color="blue">get</font>; )<br>
|
|
<font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
|
|
<font color="blue">virtual</font> <font color="blue">void</font> GenerateLoot()<br>
|
|
<font color="blue">virtual</font> <font color="blue">void</font> OnDeath( <!-- DBG-0 --><a href="Container.html">Container</a> c )<br>
|
|
<font color="blue">virtual</font> <font color="blue">void</font> OnKilledBy( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> mob )<br>
|
|
<font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
|
|
</body>
|
|
</html>
|