BritainKnights/Docs/types/Loot.html

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<title>RunUO Documentation - Class Overview - Loot</title>
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<h4><a href="../namespaces/Server.html">Back to Server</a></h4>
<h2>Loot</h2>
(<font color="blue">static</font>) Type[] AosClothingTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] AosHatTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] AosRangedWeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] AosShieldTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] AosWeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] ArcaneScrollTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] ArmorTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] ClothingTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] GemTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] GrimmochJournalTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] HatTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] InstrumentTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] JewelryTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] LibraryBookTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] LysanderNotebookTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] NecromancyScrollTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] NecroRegTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] PaladinScrollTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] PotionTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] RangedWeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] RegTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] RegularScrollTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SEArmorTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SEClothingTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SEHatTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SEInstrumentTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SENecromancyScrollTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SERangedWeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] SEWeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] ShieldTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] StatueTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] TavarasJournalTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] WandTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) Type[] WeaponTypes( <font color="blue">get</font>; )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> ChestOfHeirloomsContains()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> Construct( Type[] types )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> Construct( Type[][] types )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> Construct( Type type )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> Construct( Type[] types, <font color="blue">int</font> index )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseArmor.html">BaseArmor</a> RandomArmor()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseArmor.html">BaseArmor</a> RandomArmor( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrHat()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrHat( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseArmor.html">BaseArmor</a> RandomArmorOrShield()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseArmor.html">BaseArmor</a> RandomArmorOrShield( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrJewelry()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrJewelry( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrWeapon()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrWeapon( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrWeaponOrJewelry()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomArmorOrShieldOrWeaponOrJewelry( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseClothing.html">BaseClothing</a> RandomClothing()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseClothing.html">BaseClothing</a> RandomClothing( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomGem()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseBook.html">BaseBook</a> RandomGrimmochJournal()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseHat.html">BaseHat</a> RandomHat()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseHat.html">BaseHat</a> RandomHat( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseInstrument.html">BaseInstrument</a> RandomInstrument()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseJewel.html">BaseJewel</a> RandomJewelry()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseBook.html">BaseBook</a> RandomLibraryBook()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseBook.html">BaseBook</a> RandomLysanderNotebook()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomNecromancyReagent()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomPossibleReagent()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomPotion()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseWeapon.html">BaseWeapon</a> RandomRangedWeapon()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseWeapon.html">BaseWeapon</a> RandomRangedWeapon( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomReagent()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="SpellScroll.html">SpellScroll</a> RandomScroll( <font color="blue">int</font> minIndex, <font color="blue">int</font> maxIndex, <!-- DBG-0 --><a href="SpellbookType.html">SpellbookType</a> type )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseShield.html">BaseShield</a> RandomShield()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomStatue()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseTalisman.html">BaseTalisman</a> RandomTalisman()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseBook.html">BaseBook</a> RandomTavarasJournal()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseWand.html">BaseWand</a> RandomWand()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseWeapon.html">BaseWeapon</a> RandomWeapon()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="BaseWeapon.html">BaseWeapon</a> RandomWeapon( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomWeaponOrJewelry()<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> RandomWeaponOrJewelry( <font color="blue">bool</font> inTokuno )<br>
(<font color="blue">ctor</font>) Loot()<br>
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