60 lines
No EOL
1.3 KiB
C#
60 lines
No EOL
1.3 KiB
C#
using System;
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using System.Collections;
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using Server;
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namespace Server.Commands.Generic
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{
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public class GlobalCommandImplementor : BaseCommandImplementor
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{
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public GlobalCommandImplementor()
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{
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Accessors = new string[]{ "Global" };
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SupportRequirement = CommandSupport.Global;
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SupportsConditionals = true;
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AccessLevel = AccessLevel.Administrator;
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Usage = "Global <command> [condition]";
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Description = "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects.";
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}
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public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
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{
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try
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{
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Extensions ext = Extensions.Parse( from, ref args );
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bool items, mobiles;
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if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
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return;
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ArrayList list = new ArrayList();
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if ( items )
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{
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foreach ( Item item in World.Items.Values )
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{
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if ( ext.IsValid( item ) )
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list.Add( item );
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}
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}
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if ( mobiles )
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{
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foreach ( Mobile mob in World.Mobiles.Values )
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{
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if ( ext.IsValid( mob ) )
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list.Add( mob );
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}
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}
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ext.Filter( list );
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obj = list;
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}
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catch ( Exception ex )
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{
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from.SendMessage( ex.Message );
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}
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}
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}
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} |