BritainKnights/Scripts/Engines/Harvest/Mining.cs

211 lines
No EOL
6.7 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Engines.Harvest
{
public class Mining : HarvestSystem
{
private static Mining m_System;
public static Mining System
{
get
{
if ( m_System == null )
m_System = new Mining();
return m_System;
}
}
private HarvestDefinition m_OreAndStone;
public HarvestDefinition OreAndStone
{
get{ return m_OreAndStone; }
}
private Mining()
{
HarvestResource[] res = new HarvestResource[]{ new HarvestResource( 00.0, 00.0, 100.0, 503044, typeof( IronOre ) ) };
HarvestVein[] veins = new HarvestVein[]{ new HarvestVein( 100.0, 0.0, res[0], null ) };
#region Mining for ore and stone
HarvestDefinition oreAndStone = m_OreAndStone = new HarvestDefinition();
// Resource banks are every 8x8 tiles
oreAndStone.BankWidth = 8;
oreAndStone.BankHeight = 8;
// Every bank holds from 10 to 34 ore
oreAndStone.MinTotal = 10;
oreAndStone.MaxTotal = 34;
// A resource bank will respawn its content every 10 to 20 minutes
oreAndStone.MinRespawn = TimeSpan.FromMinutes( 10.0 );
oreAndStone.MaxRespawn = TimeSpan.FromMinutes( 20.0 );
oreAndStone.Trade = Trades.Mining;
// Set the list of harvestable tiles
oreAndStone.Tiles = m_MountainAndCaveTiles;
// Players must be within 2 tiles to harvest
oreAndStone.MaxRange = 2;
// One ore per harvest action
oreAndStone.ConsumedPerHarvest = 1;
// The digging effect
oreAndStone.EffectActions = new int[]{ 11 };
oreAndStone.EffectSounds = new int[]{ 0x125, 0x126 };
oreAndStone.EffectCounts = new int[]{ 1 };
oreAndStone.EffectDelay = TimeSpan.FromSeconds( 1.6 );
oreAndStone.EffectSoundDelay = TimeSpan.FromSeconds( 0.9 );
oreAndStone.NoResourcesMessage = 503040; // There is no metal here to mine.
oreAndStone.DoubleHarvestMessage = 503042; // Someone has gotten to the metal before you.
oreAndStone.TimedOutOfRangeMessage = 503041; // You have moved too far away to continue mining.
oreAndStone.OutOfRangeMessage = 500446; // That is too far away.
oreAndStone.FailMessage = 503043; // You loosen some rocks but fail to find any useable ore.
oreAndStone.PackFullMessage = 1010481; // Your backpack is full, so the ore you mined is lost.
oreAndStone.ToolBrokeMessage = 1044038; // You have worn out your tool!
oreAndStone.Resources = res;
oreAndStone.Veins = veins;
oreAndStone.RandomizeVeins = false;
Definitions.Add( oreAndStone );
#endregion
}
public override Type GetResourceType( Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, HarvestResource resource )
{
return base.GetResourceType( from, tool, def, map, loc, resource );
}
public override bool CheckHarvest( Mobile from, Item tool )
{
if ( !base.CheckHarvest( from, tool ) )
return false;
if ( from.Mounted )
{
from.SendLocalizedMessage( 501864 ); // You can't mine while riding.
return false;
}
else if ( from.IsBodyMod && !from.Body.IsHuman )
{
from.SendLocalizedMessage( 501865 ); // You can't mine while polymorphed.
return false;
}
return true;
}
public override void SendSuccessTo( Mobile from, Item item, HarvestResource resource )
{
base.SendSuccessTo( from, item, resource );
}
public override bool CheckHarvest( Mobile from, Item tool, HarvestDefinition def, object toHarvest )
{
if ( !base.CheckHarvest( from, tool, def, toHarvest ) )
return false;
if ( from.Mounted )
{
from.SendLocalizedMessage( 501864 ); // You can't mine while riding.
return false;
}
else if ( from.IsBodyMod && !from.Body.IsHuman )
{
from.SendLocalizedMessage( 501865 ); // You can't mine while polymorphed.
return false;
}
return true;
}
private static int[] m_Offsets = new int[]
{
-1, -1,
-1, 0,
-1, 1,
0, -1,
0, 1,
1, -1,
1, 0,
1, 1
};
public override bool BeginHarvesting( Mobile from, Item tool )
{
if ( !base.BeginHarvesting( from, tool ) )
return false;
from.SendLocalizedMessage( 503033 ); // Where do you wish to dig?
return true;
}
public override void OnHarvestStarted( Mobile from, Item tool, HarvestDefinition def, object toHarvest )
{
base.OnHarvestStarted( from, tool, def, toHarvest );
}
public override void OnBadHarvestTarget( Mobile from, Item tool, object toHarvest )
{
if ( toHarvest is LandTarget )
from.SendLocalizedMessage( 501862 ); // You can't mine there.
else
from.SendLocalizedMessage( 501863 ); // You can't mine that.
}
#region Tile lists
private static int[] m_MountainAndCaveTiles = new int[]
{
220, 221, 222, 223, 224, 225, 226, 227, 228, 229,
230, 231, 236, 237, 238, 239, 240, 241, 242, 243,
244, 245, 246, 247, 252, 253, 254, 255, 256, 257,
258, 259, 260, 261, 262, 263, 268, 269, 270, 271,
272, 273, 274, 275, 276, 277, 278, 279, 286, 287,
288, 289, 290, 291, 292, 293, 294, 296, 296, 297,
321, 322, 323, 324, 467, 468, 469, 470, 471, 472,
473, 474, 476, 477, 478, 479, 480, 481, 482, 483,
484, 485, 486, 487, 492, 493, 494, 495, 543, 544,
545, 546, 547, 548, 549, 550, 551, 552, 553, 554,
555, 556, 557, 558, 559, 560, 561, 562, 563, 564,
565, 566, 567, 568, 569, 570, 571, 572, 573, 574,
575, 576, 577, 578, 579, 581, 582, 583, 584, 585,
586, 587, 588, 589, 590, 591, 592, 593, 594, 595,
596, 597, 598, 599, 600, 601, 610, 611, 612, 613,
1010, 1741, 1742, 1743, 1744, 1745, 1746, 1747, 1748, 1749,
1750, 1751, 1752, 1753, 1754, 1755, 1756, 1757, 1771, 1772,
1773, 1774, 1775, 1776, 1777, 1778, 1779, 1780, 1781, 1782,
1783, 1784, 1785, 1786, 1787, 1788, 1789, 1790, 1801, 1802,
1803, 1804, 1805, 1806, 1807, 1808, 1809, 1811, 1812, 1813,
1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, 1822, 1823,
1824, 1831, 1832, 1833, 1834, 1835, 1836, 1837, 1838, 1839,
1840, 1841, 1842, 1843, 1844, 1845, 1846, 1847, 1848, 1849,
1850, 1851, 1852, 1853, 1854, 1861, 1862, 1863, 1864, 1865,
1866, 1867, 1868, 1869, 1870, 1871, 1872, 1873, 1874, 1875,
1876, 1877, 1878, 1879, 1880, 1881, 1882, 1883, 1884, 1981,
1982, 1983, 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991,
1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
2002, 2003, 2004, 2028, 2029, 2030, 2031, 2032, 2033, 2100,
2101, 2102, 2103, 2104, 2105,
0x453B, 0x453C, 0x453D, 0x453E, 0x453F, 0x4540, 0x4541,
0x4542, 0x4543, 0x4544, 0x4545, 0x4546, 0x4547, 0x4548,
0x4549, 0x454A, 0x454B, 0x454C, 0x454D, 0x454E, 0x454F
};
#endregion
}
}