289 lines
5.8 KiB
C#
289 lines
5.8 KiB
C#
using System;
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namespace Server.Items
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{
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public abstract class BaseShoes : BaseClothing
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{
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public BaseShoes( int itemID ) : this( itemID, 0 )
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{
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}
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public BaseShoes( int itemID, int hue ) : base( itemID, Layer.Shoes, hue )
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{
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}
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public BaseShoes( Serial serial ) : base( serial )
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{
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}
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public override bool Scissor( Mobile from, Scissors scissors )
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{
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if( DefaultResource == CraftResource.None )
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return base.Scissor( from, scissors );
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from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 2 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 2: break; // empty, resource removed
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case 1:
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{
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m_Resource = (CraftResource)reader.ReadInt();
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break;
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}
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case 0:
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{
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m_Resource = DefaultResource;
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break;
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}
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}
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}
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}
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[FlipableAttribute( 0x170b, 0x170c )]
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public class Boots : BaseShoes
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{
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public override CraftResource DefaultResource{ get{ return CraftResource.Leathered; } }
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[Constructable]
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public Boots() : this( 0 )
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{
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}
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[Constructable]
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public Boots( int hue ) : base( 0x170B, hue )
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{
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Weight = 3.0;
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}
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public Boots( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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[Flipable]
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public class ThighBoots : BaseShoes, IArcaneEquip
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{
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#region Arcane Impl
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private int m_MaxArcaneCharges, m_CurArcaneCharges;
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxArcaneCharges
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{
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get{ return m_MaxArcaneCharges; }
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set{ m_MaxArcaneCharges = value; InvalidateProperties(); Update(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int CurArcaneCharges
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{
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get{ return m_CurArcaneCharges; }
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set{ m_CurArcaneCharges = value; InvalidateProperties(); Update(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsArcane
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{
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get{ return ( m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0 ); }
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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if ( IsArcane )
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LabelTo( from, 1061837, String.Format( "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges ) );
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}
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public void Update()
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{
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if ( IsArcane )
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ItemID = 0x26AF;
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else if ( ItemID == 0x26AF )
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ItemID = 0x1711;
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if ( IsArcane && CurArcaneCharges == 0 )
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Hue = 0;
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( IsArcane )
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list.Add( 1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges ); // arcane charges: ~1_val~ / ~2_val~
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}
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public void Flip()
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{
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if ( ItemID == 0x1711 )
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ItemID = 0x1712;
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else if ( ItemID == 0x1712 )
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ItemID = 0x1711;
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}
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#endregion
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public override CraftResource DefaultResource{ get{ return CraftResource.Leathered; } }
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[Constructable]
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public ThighBoots() : this( 0 )
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{
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}
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[Constructable]
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public ThighBoots( int hue ) : base( 0x1711, hue )
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{
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Weight = 4.0;
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}
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public ThighBoots( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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if ( IsArcane )
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{
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writer.Write( true );
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writer.Write( (int) m_CurArcaneCharges );
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writer.Write( (int) m_MaxArcaneCharges );
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}
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else
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{
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writer.Write( false );
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}
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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if ( reader.ReadBool() )
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{
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m_CurArcaneCharges = reader.ReadInt();
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m_MaxArcaneCharges = reader.ReadInt();
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if ( Hue == 2118 )
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Hue = ArcaneGem.DefaultArcaneHue;
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}
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break;
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}
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}
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}
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}
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[FlipableAttribute( 0x170f, 0x1710 )]
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public class Shoes : BaseShoes
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{
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public override CraftResource DefaultResource{ get{ return CraftResource.Leathered; } }
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[Constructable]
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public Shoes() : this( 0 )
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{
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}
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[Constructable]
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public Shoes( int hue ) : base( 0x170F, hue )
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{
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Weight = 2.0;
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}
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public Shoes( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute( 0x170d, 0x170e )]
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public class Sandals : BaseShoes
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{
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public override CraftResource DefaultResource{ get{ return CraftResource.Leathered; } }
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[Constructable]
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public Sandals() : this( 0 )
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{
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}
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[Constructable]
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public Sandals( int hue ) : base( 0x170D, hue )
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{
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Weight = 1.0;
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}
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public Sandals( Serial serial ) : base( serial )
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{
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}
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public override bool Dye( Mobile from, DyeTub sender )
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{
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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