BritainKnights/Scripts/Items/Construction/Misc/MusicStand.cs

68 lines
1.1 KiB
C#

using System;
namespace Server.Items
{
[Furniture]
[Flipable(0xEBB, 0xEBC)]
public class TallMusicStand : Item
{
[Constructable]
public TallMusicStand() : base(0xEBB)
{
Weight = 10.0;
}
public TallMusicStand(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 8.0 )
Weight = 10.0;
}
}
[Furniture]
[Flipable(0xEB6,0xEB8)]
public class ShortMusicStand : Item
{
[Constructable]
public ShortMusicStand() : base(0xEB6)
{
Weight = 10.0;
}
public ShortMusicStand(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 10.0;
}
}
}