BritainKnights/Scripts/Items/Food/BeverageEmpty.cs

59 lines
1 KiB
C#

using System;
namespace Server.Items
{
[FlipableAttribute( 0x1f81, 0x1f82, 0x1f83, 0x1f84 )]
public class Glass : Item
{
[Constructable]
public Glass() : base( 0x1f81 )
{
this.Weight = 0.1;
}
public Glass( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GlassBottle : Item
{
[Constructable]
public GlassBottle() : base( 0xe2b )
{
this.Weight = 0.3;
}
public GlassBottle( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}