BritainKnights/Scripts/Items/Food/Bowls.cs

532 lines
No EOL
9.8 KiB
C#

using System;
namespace Server.Items
{
public class EmptyWoodenBowl : Item
{
[Constructable]
public EmptyWoodenBowl() : base( 0x15F8 )
{
Weight = 1.0;
}
public EmptyWoodenBowl( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class EmptyPewterBowl : Item
{
[Constructable]
public EmptyPewterBowl() : base( 0x15FD )
{
Weight = 1.0;
}
public EmptyPewterBowl( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfCarrots : Food
{
[Constructable]
public WoodenBowlOfCarrots() : base( 0x15F9 )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenBowl() );
return true;
}
public WoodenBowlOfCarrots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfCorn : Food
{
[Constructable]
public WoodenBowlOfCorn() : base( 0x15FA )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenBowl() );
return true;
}
public WoodenBowlOfCorn( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfLettuce : Food
{
[Constructable]
public WoodenBowlOfLettuce() : base( 0x15FB )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenBowl() );
return true;
}
public WoodenBowlOfLettuce( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfPeas : Food
{
[Constructable]
public WoodenBowlOfPeas() : base( 0x15FC )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenBowl() );
return true;
}
public WoodenBowlOfPeas( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PewterBowlOfCarrots : Food
{
[Constructable]
public PewterBowlOfCarrots() : base( 0x15FE )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyPewterBowl() );
return true;
}
public PewterBowlOfCarrots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PewterBowlOfCorn : Food
{
[Constructable]
public PewterBowlOfCorn() : base( 0x15FF )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyPewterBowl() );
return true;
}
public PewterBowlOfCorn( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PewterBowlOfLettuce : Food
{
[Constructable]
public PewterBowlOfLettuce() : base( 0x1600 )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyPewterBowl() );
return true;
}
public PewterBowlOfLettuce( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PewterBowlOfPeas : Food
{
[Constructable]
public PewterBowlOfPeas() : base( 0x1601 )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyPewterBowl() );
return true;
}
public PewterBowlOfPeas( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PewterBowlOfPotatos : Food
{
[Constructable]
public PewterBowlOfPotatos() : base( 0x1602 )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyPewterBowl() );
return true;
}
public PewterBowlOfPotatos( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[TypeAlias( "Server.Items.EmptyLargeWoodenBowl" )]
public class EmptyWoodenTub : Item
{
[Constructable]
public EmptyWoodenTub() : base( 0x1605 )
{
Weight = 2.0;
}
public EmptyWoodenTub( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[TypeAlias( "Server.Items.EmptyLargePewterBowl" )]
public class EmptyPewterTub : Item
{
[Constructable]
public EmptyPewterTub() : base( 0x1603 )
{
Weight = 2.0;
}
public EmptyPewterTub( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfStew : Food
{
[Constructable]
public WoodenBowlOfStew() : base( 0x1604 )
{
Stackable = false;
Weight = 2.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenTub() );
return true;
}
public WoodenBowlOfStew( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WoodenBowlOfTomatoSoup : Food
{
[Constructable]
public WoodenBowlOfTomatoSoup() : base( 0x1606 )
{
Stackable = false;
Weight = 2.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyWoodenTub() );
return true;
}
public WoodenBowlOfTomatoSoup( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}