1286 lines
No EOL
24 KiB
C#
1286 lines
No EOL
24 KiB
C#
using System;
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using System.Collections;
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using Server.Network;
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using System.Collections.Generic;
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using Server.ContextMenus;
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namespace Server.Items
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{
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public abstract class Food : Item
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{
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private Mobile m_Poisoner;
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private Poison m_Poison;
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private int m_FillFactor;
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Poisoner
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{
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get { return m_Poisoner; }
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set { m_Poisoner = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Poison Poison
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{
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get { return m_Poison; }
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set { m_Poison = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int FillFactor
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{
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get { return m_FillFactor; }
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set { m_FillFactor = value; }
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}
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public Food( int itemID ) : this( 1, itemID )
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{
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}
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public Food( int amount, int itemID ) : base( itemID )
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{
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Stackable = true;
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Amount = amount;
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m_FillFactor = 1;
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}
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public Food( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( from.Alive )
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list.Add( new ContextMenus.EatEntry( from, this ) );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !Movable )
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return;
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if ( from.InRange( this.GetWorldLocation(), 1 ) )
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{
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Eat( from );
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}
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}
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public virtual bool Eat( Mobile from )
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{
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// Fill the Mobile with FillFactor
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if ( FillHunger( from, m_FillFactor ) )
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{
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// Play a random "eat" sound
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from.PlaySound( Utility.Random( 0x3A, 3 ) );
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if ( from.Body.IsHuman && !from.Mounted )
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from.Animate( 34, 5, 1, true, false, 0 );
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if ( m_Poison != null )
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from.ApplyPoison( m_Poisoner, m_Poison );
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Consume();
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return true;
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}
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return false;
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}
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static public bool FillHunger( Mobile from, int fillFactor )
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{
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if ( from.Hunger >= 20 )
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{
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from.SendLocalizedMessage( 500867 ); // You are simply too full to eat any more!
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return false;
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}
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int iHunger = from.Hunger + fillFactor;
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if ( from.Stam < from.StamMax )
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from.Stam += Utility.Random( 6, 3 ) + fillFactor/5;//restore some stamina
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if ( iHunger >= 20 )
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{
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from.Hunger = 20;
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from.SendLocalizedMessage( 500872 ); // You manage to eat the food, but you are stuffed!
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}
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else
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{
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from.Hunger = iHunger;
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if ( iHunger < 5 )
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from.SendLocalizedMessage( 500868 ); // You eat the food, but are still extremely hungry.
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else if ( iHunger < 10 )
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from.SendLocalizedMessage( 500869 ); // You eat the food, and begin to feel more satiated.
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else if ( iHunger < 15 )
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from.SendLocalizedMessage( 500870 ); // After eating the food, you feel much less hungry.
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else
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from.SendLocalizedMessage( 500871 ); // You feel quite full after consuming the food.
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}
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return true;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 4 ); // version
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writer.Write( m_Poisoner );
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Poison.Serialize( m_Poison, writer );
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writer.Write( m_FillFactor );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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switch ( reader.ReadInt() )
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{
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case 0: m_Poison = null; break;
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case 1: m_Poison = Poison.Lesser; break;
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case 2: m_Poison = Poison.Regular; break;
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case 3: m_Poison = Poison.Greater; break;
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case 4: m_Poison = Poison.Deadly; break;
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}
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break;
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}
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case 2:
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{
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m_Poison = Poison.Deserialize( reader );
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break;
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}
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case 3:
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{
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m_Poison = Poison.Deserialize( reader );
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m_FillFactor = reader.ReadInt();
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break;
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}
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case 4:
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{
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m_Poisoner = reader.ReadMobile();
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goto case 3;
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}
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}
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}
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}
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public class BreadLoaf : Food
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{
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[Constructable]
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public BreadLoaf() : this( 1 )
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{
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}
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[Constructable]
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public BreadLoaf( int amount ) : base( amount, 0x103B )
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{
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this.Weight = 1.0;
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this.FillFactor = 3;
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}
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public BreadLoaf( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Bacon : Food
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{
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[Constructable]
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public Bacon() : this( 1 )
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{
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}
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[Constructable]
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public Bacon( int amount ) : base( amount, 0x979 )
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{
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this.Weight = 1.0;
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this.FillFactor = 1;
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}
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public Bacon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SlabOfBacon : Food
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{
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[Constructable]
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public SlabOfBacon() : this( 1 )
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{
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}
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[Constructable]
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public SlabOfBacon( int amount ) : base( amount, 0x976 )
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{
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this.Weight = 1.0;
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this.FillFactor = 3;
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}
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public SlabOfBacon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class FishSteak : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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[Constructable]
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public FishSteak() : this( 1 )
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{
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}
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[Constructable]
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public FishSteak( int amount ) : base( amount, 0x97B )
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{
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this.FillFactor = 3;
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}
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public FishSteak( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CheeseWheel : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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[Constructable]
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public CheeseWheel() : this( 1 )
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{
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}
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[Constructable]
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public CheeseWheel( int amount ) : base( amount, 0x97E )
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{
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this.FillFactor = 3;
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}
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public CheeseWheel( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CheeseWedge : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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[Constructable]
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public CheeseWedge() : this( 1 )
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{
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}
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[Constructable]
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public CheeseWedge( int amount ) : base( amount, 0x97D )
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{
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this.FillFactor = 3;
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}
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public CheeseWedge( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CheeseSlice : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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[Constructable]
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public CheeseSlice() : this( 1 )
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{
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}
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[Constructable]
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public CheeseSlice( int amount ) : base( amount, 0x97C )
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{
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this.FillFactor = 1;
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}
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public CheeseSlice( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class FrenchBread : Food
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{
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[Constructable]
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public FrenchBread() : this( 1 )
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{
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}
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[Constructable]
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public FrenchBread( int amount ) : base( amount, 0x98C )
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{
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this.Weight = 2.0;
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this.FillFactor = 3;
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}
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public FrenchBread( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class FriedEggs : Food
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{
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[Constructable]
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public FriedEggs() : this( 1 )
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{
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}
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[Constructable]
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public FriedEggs( int amount ) : base( amount, 0x9B6 )
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{
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this.Weight = 1.0;
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this.FillFactor = 4;
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}
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public FriedEggs( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CookedBird : Food
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{
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[Constructable]
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public CookedBird() : this( 1 )
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{
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}
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[Constructable]
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public CookedBird( int amount ) : base( amount, 0x9B7 )
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{
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this.Weight = 1.0;
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this.FillFactor = 5;
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}
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public CookedBird( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class RoastPig : Food
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{
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[Constructable]
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public RoastPig() : this( 1 )
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{
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}
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[Constructable]
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public RoastPig( int amount ) : base( amount, 0x9BB )
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{
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this.Weight = 45.0;
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this.FillFactor = 20;
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}
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public RoastPig( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Sausage : Food
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{
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[Constructable]
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public Sausage() : this( 1 )
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{
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}
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[Constructable]
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public Sausage( int amount ) : base( amount, 0x9C0 )
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{
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this.Weight = 1.0;
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this.FillFactor = 4;
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}
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public Sausage( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Ham : Food
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{
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[Constructable]
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public Ham() : this( 1 )
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{
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}
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[Constructable]
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public Ham( int amount ) : base( amount, 0x9C9 )
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{
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this.Weight = 1.0;
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this.FillFactor = 5;
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}
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public Ham( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
|
|
|
|
public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
|
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|
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public class Cake : Food
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|
{
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|
[Constructable]
|
|
public Cake() : base( 0x9E9 )
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|
{
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Stackable = false;
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this.Weight = 1.0;
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this.FillFactor = 10;
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}
|
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public Cake( Serial serial ) : base( serial )
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{
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}
|
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|
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
|
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writer.Write( (int) 0 ); // version
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}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
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base.Deserialize( reader );
|
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|
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int version = reader.ReadInt();
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}
|
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}
|
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|
|
public class Ribs : Food
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|
{
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[Constructable]
|
|
public Ribs() : this( 1 )
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{
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}
|
|
|
|
[Constructable]
|
|
public Ribs( int amount ) : base( amount, 0x9F2 )
|
|
{
|
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this.Weight = 1.0;
|
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this.FillFactor = 5;
|
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}
|
|
|
|
public Ribs( Serial serial ) : base( serial )
|
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{
|
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}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
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base.Serialize( writer );
|
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|
|
writer.Write( (int) 0 ); // version
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|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class Cookies : Food
|
|
{
|
|
[Constructable]
|
|
public Cookies() : base( 0x160b )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 4;
|
|
}
|
|
|
|
public Cookies( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class Muffins : Food
|
|
{
|
|
[Constructable]
|
|
public Muffins() : base( 0x9eb )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 4;
|
|
}
|
|
|
|
public Muffins( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[TypeAlias( "Server.Items.Pizza" )]
|
|
public class CheesePizza : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1044516; } } // cheese pizza
|
|
|
|
[Constructable]
|
|
public CheesePizza() : base( 0x1040 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 6;
|
|
}
|
|
|
|
public CheesePizza( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class SausagePizza : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1044517; } } // sausage pizza
|
|
|
|
[Constructable]
|
|
public SausagePizza() : base( 0x1040 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 6;
|
|
}
|
|
|
|
public SausagePizza( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
#if false
|
|
public class Pizza : Food
|
|
{
|
|
[Constructable]
|
|
public Pizza() : base( 0x1040 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 6;
|
|
}
|
|
|
|
public Pizza( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
public class FruitPie : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041346; } } // baked fruit pie
|
|
|
|
[Constructable]
|
|
public FruitPie() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public FruitPie( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class MeatPie : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041347; } } // baked meat pie
|
|
|
|
[Constructable]
|
|
public MeatPie() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public MeatPie( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class PumpkinPie : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041348; } } // baked pumpkin pie
|
|
|
|
[Constructable]
|
|
public PumpkinPie() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public PumpkinPie( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class ApplePie : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041343; } } // baked apple pie
|
|
|
|
[Constructable]
|
|
public ApplePie() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public ApplePie( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class PeachCobbler : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041344; } } // baked peach cobbler
|
|
|
|
[Constructable]
|
|
public PeachCobbler() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public PeachCobbler( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class Quiche : Food
|
|
{
|
|
public override int LabelNumber{ get{ return 1041345; } } // baked quiche
|
|
|
|
[Constructable]
|
|
public Quiche() : base( 0x1041 )
|
|
{
|
|
Stackable = false;
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public Quiche( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class LambLeg : Food
|
|
{
|
|
[Constructable]
|
|
public LambLeg() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public LambLeg( int amount ) : base( amount, 0x160a )
|
|
{
|
|
this.Weight = 2.0;
|
|
this.FillFactor = 5;
|
|
}
|
|
|
|
public LambLeg( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class ChickenLeg : Food
|
|
{
|
|
[Constructable]
|
|
public ChickenLeg() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public ChickenLeg( int amount ) : base( amount, 0x1608 )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 4;
|
|
Name = "bird leg";
|
|
}
|
|
|
|
public ChickenLeg( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[FlipableAttribute( 0xC74, 0xC75 )]
|
|
public class HoneydewMelon : Food
|
|
{
|
|
[Constructable]
|
|
public HoneydewMelon() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public HoneydewMelon( int amount ) : base( amount, 0xC74 )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 1;
|
|
}
|
|
|
|
public HoneydewMelon( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[FlipableAttribute( 0xC64, 0xC65 )]
|
|
public class YellowGourd : Food
|
|
{
|
|
[Constructable]
|
|
public YellowGourd() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public YellowGourd( int amount ) : base( amount, 0xC64 )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 1;
|
|
}
|
|
|
|
public YellowGourd( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[FlipableAttribute( 0xC66, 0xC67 )]
|
|
public class GreenGourd : Food
|
|
{
|
|
[Constructable]
|
|
public GreenGourd() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public GreenGourd( int amount ) : base( amount, 0xC66 )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 1;
|
|
}
|
|
|
|
public GreenGourd( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[FlipableAttribute( 0xC7F, 0xC81 )]
|
|
public class EarOfCorn : Food
|
|
{
|
|
[Constructable]
|
|
public EarOfCorn() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public EarOfCorn( int amount ) : base( amount, 0xC81 )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 1;
|
|
}
|
|
|
|
public EarOfCorn( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class Turnip : Food
|
|
{
|
|
[Constructable]
|
|
public Turnip() : this( 1 )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public Turnip( int amount ) : base( amount, 0xD3A )
|
|
{
|
|
this.Weight = 1.0;
|
|
this.FillFactor = 1;
|
|
}
|
|
|
|
public Turnip( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class SheafOfHay : Item
|
|
{
|
|
[Constructable]
|
|
public SheafOfHay() : base( 0xF36 )
|
|
{
|
|
this.Weight = 10.0;
|
|
}
|
|
|
|
public SheafOfHay( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |