43 lines
957 B
C#
43 lines
957 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class WoodenKiteShield : BaseShield
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int ArmorBase{ get{ return 12; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Wood; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.Wooden; } }
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[Constructable]
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public WoodenKiteShield() : base( 0x1B79 )
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{
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Weight = 5.0;
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}
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public WoodenKiteShield( Serial serial ) : base(serial)
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{
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 7.0 )
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Weight = 5.0;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 );//version
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}
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}
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}
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