150 lines
No EOL
3.4 KiB
C#
150 lines
No EOL
3.4 KiB
C#
using System;
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using Server.Network;
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using Server;
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using Server.Mobiles;
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using Server.Regions;
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namespace Server.Misc
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{
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public class FoodDecayTimer : Timer
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{
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public static void Initialize()
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{
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new FoodDecayTimer().Start();
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}
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public FoodDecayTimer() : base( TimeSpan.FromMinutes( 5 ), TimeSpan.FromMinutes( 5 ) )
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{
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Priority = TimerPriority.OneMinute;
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}
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protected override void OnTick()
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{
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FoodDecay();
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}
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public static void FoodDecay()
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{
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foreach ( NetState state in NetState.Instances )
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{
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HungerDecay( state.Mobile );
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}
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}
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public static void HungerDecay( Mobile m )
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{
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if ( m != null && m is PlayerMobile && !(m.AccessLevel > AccessLevel.Player) && !(m.Region is InnRegion) )
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{
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if ( m.Hunger >= 1 )
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m.Hunger -= 1;
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if ( m.Thirst >= 1 )
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m.Thirst -= 1;
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}
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}
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}
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public class EatDecayTimer : Timer
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{
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public static void Initialize()
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{
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new EatDecayTimer().Start();
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}
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public EatDecayTimer() : base( TimeSpan.FromSeconds( 11.0 ), TimeSpan.FromSeconds( 11.0 ) )
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{
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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EatDecay();
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}
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public static void EatDecay()
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{
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foreach ( NetState state in NetState.Instances )
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{
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EatDecaying( state.Mobile );
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}
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}
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public static void EatDecaying( Mobile m )
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{
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if ( m is PlayerMobile && m.Alive && (m.Hunger < 5 || m.Thirst < 5) )
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{
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if ( m.Hunger < 5 )
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{
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int hits = 0;
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switch (m.Hunger)
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{
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case 4: hits = 2; break;
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case 3: hits = 3; break;
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case 2: hits = 4; break;
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case 1: hits = 5; break;
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case 0:
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{
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hits = 6;
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m.SendMessage( "You are starving to death!" );
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m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so hungry!");
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break;
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}
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}
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if ( m.Hits < hits )
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hits = m.Hits-1;
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if ( hits > 0 )
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m.Hits -= hits;
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if ( m.Hunger < 3 && m.Hunger > 0 )
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{
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if ( Utility.RandomBool() ){ m.SendMessage( "You are getting very hungry!" ); }
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if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting hungry!"); }
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}
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}
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if ( m.Thirst < 5 )
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{
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switch (m.Thirst)
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{
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case 4: m.Stam -= 2; break;
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case 3: m.Stam -= 3; break;
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case 2: m.Stam -= 4; break;
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case 1: m.Stam -= 5; break;
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case 0:
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{
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m.Stam -= 6;
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m.SendMessage( "You are exhausted from thirst!" );
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m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so thirsty!");
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break;
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}
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}
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if ( m.Thirst < 3 && m.Thirst > 0 )
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{
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if ( Utility.RandomBool() ){ m.SendMessage( "You are getting exhausted from thirst!" ); }
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if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting thirsty!"); }
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}
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if ( m.Stam < 0 )
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m.Stam = 0;
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}
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if ( m.Thirst < 5 || m.Hunger < 5 )
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{
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int test = m.Thirst;
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if ( m.Hunger < m.Thirst )
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test = m.Hunger;
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switch (test)
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{
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case 4: m.Mana -= 2; break;
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case 3: m.Mana -= 3; break;
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case 2: m.Mana -= 4; break;
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case 1: m.Mana -= 5; break;
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case 0: m.Mana -= 6; break;
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}
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if ( m.Mana < 0 )
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m.Mana = 0;
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}
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}
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}
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}
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} |