BritainKnights/Scripts/Mobiles/Animals/Boar.cs

56 lines
No EOL
1 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a pig corpse" )]
public class Boar : BaseCreature
{
[Constructable]
public Boar() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a boar";
Body = 290;
BaseSoundID = 0xC4;
SetStr( 25 );
SetDex( 15 );
SetInt( 5 );
SetHits( 15 );
SetMana( 0 );
SetDamage( 3, 6 );
SetSkill( SkillName.MagicResist, 9.0 );
SetSkill( SkillName.Tactics, 9.0 );
SetSkill( SkillName.HandToHand, 9.0 );
Fame = 300;
Karma = 0;
VirtualArmor = 10;
}
public override int Meat{ get{ return 2; } }
public override MeatType MeatType{ get{ return MeatType.Ham; } }
public Boar(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}