BritainKnights/Scripts/Mobiles/Bugs/CarcassWorm.cs

59 lines
No EOL
1.1 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a worm corpse" )]
public class CarcassWorm : BaseCreature
{
[Constructable]
public CarcassWorm () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a carcass worm";
Body = 143;
BaseSoundID = 0x382;
AnimationMod = 6;
SetStr( 38, 52 );
SetDex( 12, 17 );
SetInt( 1, 5 );
SetHits( 19, 25 );
SetDamage( 2, 8 );
SetSkill( SkillName.Tactics, 80.1, 90.0 );
SetSkill( SkillName.HandToHand, 80.1, 90.0 );
Fame = 450;
Karma = -450;
VirtualArmor = 12;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Poor );
}
public override int Meat{ get{ return 4; } }
public CarcassWorm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}