BritainKnights/Scripts/Mobiles/Bugs/TerathanDrone.cs

67 lines
No EOL
1.4 KiB
C#

using System;
using Server.Items;
using Server.Targeting;
using System.Collections;
namespace Server.Mobiles
{
[CorpseName( "a terathan drone corpse" )]
public class TerathanDrone : BaseCreature
{
[Constructable]
public TerathanDrone() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a terathan drone";
Body = 71;
BaseSoundID = 594;
SetStr( 36, 65 );
SetDex( 96, 145 );
SetInt( 21, 45 );
SetHits( 22, 39 );
SetMana( 0 );
SetDamage( 6, 12 );
SetSkill( SkillName.Poisoning, 40.1, 60.0 );
SetSkill( SkillName.MagicResist, 30.1, 45.0 );
SetSkill( SkillName.Tactics, 30.1, 50.0 );
SetSkill( SkillName.HandToHand, 40.1, 50.0 );
Fame = 2000;
Karma = -2000;
VirtualArmor = 24;
PackItem( new SpidersSilk( 2 ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
// TODO: weapon?
}
public override int Meat{ get{ return 4; } }
public TerathanDrone( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( BaseSoundID == 589 )
BaseSoundID = 594;
}
}
}