79 lines
No EOL
1.9 KiB
C#
79 lines
No EOL
1.9 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a dragon corpse" )]
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public class AncientWyrm : BaseCreature
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{
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[Constructable]
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public AncientWyrm () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = NameList.RandomName( "dragon" );
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Title = "the ancient wyrm";
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Body = 122;
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BaseSoundID = 362;
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SetStr( 1096, 1185 );
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SetDex( 86, 175 );
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SetInt( 686, 775 );
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SetHits( 658, 711 );
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SetDamage( 29, 35 );
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SetSkill( SkillName.Concentration, 80.1, 100.0 );
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SetSkill( SkillName.Magery, 80.1, 100.0 );
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SetSkill( SkillName.Meditation, 52.5, 75.0 );
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SetSkill( SkillName.MagicResist, 100.5, 150.0 );
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SetSkill( SkillName.Tactics, 97.6, 100.0 );
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SetSkill( SkillName.HandToHand, 97.6, 100.0 );
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Fame = 22500;
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Karma = -22500;
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VirtualArmor = 70;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.FilthyRich, 3 );
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AddLoot( LootPack.Gems, 5 );
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}
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public override int GetIdleSound()
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{
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return 0x2D3;
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}
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public override int GetHurtSound()
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{
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return 0x2D1;
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}
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public override bool ReacquireOnMovement{ get{ return true; } }
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public override bool HasBreath{ get{ return true; } } // fire breath enabled
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public override bool AutoDispel{ get{ return true; } }
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public override int Hides{ get{ return 40; } }
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public override int Meat{ get{ return 19; } }
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public override Poison PoisonImmune{ get{ return Poison.Regular; } }
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public override Poison HitPoison{ get{ return Utility.RandomBool() ? Poison.Lesser : Poison.Regular; } }
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public AncientWyrm( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |