72 lines
No EOL
1.6 KiB
C#
72 lines
No EOL
1.6 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Misc;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a savage corpse" )]
|
|
public class Savage : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public Savage() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = NameList.RandomName( "savage" );
|
|
HiddenTitle = "the savage";
|
|
Hue = 0;
|
|
Clan = Clan.Humanoid;
|
|
|
|
if ( Female = Utility.RandomBool() )
|
|
Body = 0x191;
|
|
else
|
|
Body = 0x190;
|
|
|
|
SetStr( 96, 115 );
|
|
SetDex( 86, 105 );
|
|
SetInt( 51, 65 );
|
|
|
|
SetDamage( 7, 16 );
|
|
|
|
SetSkill( SkillName.Fencing, 60.0, 82.5 );
|
|
SetSkill( SkillName.Bludgeoning, 60.0, 82.5 );
|
|
SetSkill( SkillName.Poisoning, 60.0, 82.5 );
|
|
SetSkill( SkillName.MagicResist, 57.5, 80.0 );
|
|
SetSkill( SkillName.Swords, 60.0, 82.5 );
|
|
SetSkill( SkillName.Tactics, 60.0, 82.5 );
|
|
|
|
Fame = 1000;
|
|
Karma = -1000;
|
|
|
|
PackItem( new Bandage( Utility.RandomMinMax( 1, 15 ) ) );
|
|
|
|
AddItem( new Spear() );
|
|
AddItem( new BoneArms() );
|
|
AddItem( new BoneLegs() );
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.Meager );
|
|
}
|
|
|
|
public override int Meat{ get{ return 1; } }
|
|
public override bool ClickTitle{ get{ return false; } }
|
|
public override bool ShowFameTitle{ get{ return false; } }
|
|
|
|
public Savage( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |