BritainKnights/Scripts/Mobiles/Sea/Dagon.cs

69 lines
No EOL
1.6 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName( "a dagon corpse" )]
public class Dagon : BaseCreature
{
[Constructable]
public Dagon() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "cthulhu" );
HiddenTitle = "the dagon";
Body = 162;
BaseSoundID = 353;
SetStr( 736, 785 );
SetDex( 226, 245 );
SetInt( 481, 505 );
SetHits( 422, 451 );
SetDamage( 19, 26 );
SetSkill( SkillName.Concentration, 85.1, 100.0 );
SetSkill( SkillName.Magery, 85.1, 100.0 );
SetSkill( SkillName.MagicResist, 80.2, 110.0 );
SetSkill( SkillName.Tactics, 60.1, 80.0 );
SetSkill( SkillName.HandToHand, 40.1, 50.0 );
Fame = 15500;
Karma = -15500;
VirtualArmor = 50;
CanSwim = true;
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich );
AddLoot( LootPack.Average );
AddLoot( LootPack.MedScrolls );
}
public override bool BleedImmune{ get{ return true; } }
public override int Hides{ get{ return 18; } }
public override int Meat{ get{ return 20; } }
public override MeatType MeatType{ get{ return MeatType.Fish; } }
public Dagon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}