BritainKnights/Scripts/Mobiles/Towns/Sales/Weapons/SBAxeWeapon.cs

50 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
public class SBAxeWeapon: SBInfo
{
private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBAxeWeapon()
{
}
public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
Add( new GenericBuyInfo( typeof( GreatAxe ), 30, 20, 0xF45, 0 ) );
Add( new GenericBuyInfo( typeof( BattleAxe ), 26, 20, 0xF47, 0 ) );
Add( new GenericBuyInfo( typeof( TwoHandedAxe ), 32, 20, 0x1443, 0 ) );
Add( new GenericBuyInfo( typeof( Axe ), 40, 20, 0xF49, 0 ) );
Add( new GenericBuyInfo( typeof( DoubleAxe ), 52, 20, 0xF4B, 0 ) );
Add( new GenericBuyInfo( typeof( Pickaxe ), 22, 20, 0xE86, 0 ) );
Add( new GenericBuyInfo( typeof( LargeBattleAxe ), 33, 20, 0x13FB, 0 ) );
Add( new GenericBuyInfo( typeof( WarAxe ), 29, 20, 0x13B0, 0 ) );
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
Add( typeof( BattleAxe ), 13 );
Add( typeof( DoubleAxe ), 26 );
Add( typeof( GreatAxe ), 15 );
Add( typeof( LargeBattleAxe ),16 );
Add( typeof( Pickaxe ), 11 );
Add( typeof( TwoHandedAxe ), 16 );
Add( typeof( WarAxe ), 14 );
Add( typeof( Axe ), 20 );
}
}
}
}