131 lines
No EOL
3.5 KiB
C#
131 lines
No EOL
3.5 KiB
C#
using System;
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using Server.Items;
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using Server.Multis;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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using Server.Regions;
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namespace Server.Spells.Fourth
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{
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public class RecallSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Recall", "Kal Ort Por",
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239,
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9031,
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Reagent.BlackPearl,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Fourth; } }
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public RecallSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void GetCastSkills( out double min, out double max )
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{
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base.GetCastSkills( out min, out max );
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override bool CheckCast()
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{
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if ( Server.Engines.Harvest.Fishing.IsOnBoat( Caster ) )
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{
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Caster.SendMessage( "The waves of the sea are distracting you from casting this spell!" );
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Caster.FixedEffect( 0x3735, 6, 30 );
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Caster.PlaySound( 0x5C );
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return false;
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}
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else if ( SpellHelper.CheckCombat( Caster ) )
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{
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Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
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return false;
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}
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else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
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{
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Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
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return false;
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}
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return true;
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}
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public void Effect( Point3D loc, Map map, bool checkMulti )
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{
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if ( SpellHelper.CheckCombat( Caster ) )
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{
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Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
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}
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else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
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{
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Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
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}
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else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( CheckSequence() )
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{
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BaseCreature.TeleportPets( Caster, loc, map, true );
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Caster.PlaySound( 0x1FC );
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Caster.MoveToWorld( loc, map );
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Caster.PlaySound( 0x1FC );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private RecallSpell m_Owner;
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public InternalTarget( RecallSpell owner ) : base( 12, false, TargetFlags.None )
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{
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m_Owner = owner;
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owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is MagicRune )
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{
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MagicRune rune = (MagicRune)o;
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if ( rune.Marked && rune.Owner != from )
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from.SendMessage( "This rune belongs to someone else." );
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else if ( rune.Marked )
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m_Owner.Effect( rune.Target, rune.TargetMap, true );
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else
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from.SendLocalizedMessage( 501805 ); // That rune is not yet marked.
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}
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else
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{
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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} |