77 lines
2 KiB
C#
77 lines
2 KiB
C#
using System;
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using System.Collections;
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using Server;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Fifth
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{
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public class MagicReflectSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Reflection", "In Jux Sanct",
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242,
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9012,
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Reagent.Garlic,
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Reagent.MandrakeRoot,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Caster.MagicDamageAbsorb > 0 )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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return false;
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}
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return true;
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}
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private static Hashtable m_Table = new Hashtable();
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public override void OnCast()
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{
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if ( Caster.MagicDamageAbsorb > 0 )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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}
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else if ( CheckSequence() )
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{
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if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
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int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value);
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value = (int)(8 + (value/200)*7.0);//absorb from 8 to 15 "circles"
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Caster.MagicDamageAbsorb = value;
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Caster.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
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Caster.PlaySound( 0x1E9 );
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}
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else
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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}
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}
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FinishSequence();
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}
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}
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}
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