BritainKnights/Scripts/Spells/Scrolls/SpellScroll.cs

93 lines
No EOL
1.8 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server.Spells;
using Server.ContextMenus;
namespace Server.Items
{
public class SpellScroll : Item
{
private int m_SpellID;
public int SpellID
{
get
{
return m_SpellID;
}
}
public SpellScroll( Serial serial ) : base( serial )
{
}
[Constructable]
public SpellScroll( int spellID, int itemID ) : this( spellID, itemID, 1 )
{
}
[Constructable]
public SpellScroll( int spellID, int itemID, int amount ) : base( itemID )
{
Stackable = true;
Weight = 1.0;
Amount = amount;
m_SpellID = spellID;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_SpellID );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_SpellID = reader.ReadInt();
break;
}
}
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( from.Alive && this.Movable )
list.Add( new ContextMenus.AddToSpellbookEntry() );
}
public override void OnDoubleClick( Mobile from )
{
if ( !Multis.DesignContext.Check( from ) )
return; // They are customizing
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
return;
}
Spell spell = SpellRegistry.NewSpell( m_SpellID, from, this );
if ( spell != null )
spell.Cast();
else
from.SendLocalizedMessage( 502345 ); // This spell has been temporarily disabled.
}
}
}