BritainKnights/Source/BaseVendor.cs

214 lines
3.5 KiB
C#

/***************************************************************************
* BaseVendor.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Collections;
using Server.Items;
using Server.Network;
using Server.ContextMenus;
using Server.Mobiles;
using System.Collections.Generic;
namespace Server.Mobiles
{
public class BuyItemStateComparer : IComparer<BuyItemState>
{
public int Compare( BuyItemState l, BuyItemState r )
{
if ( l == null && r == null ) return 0;
if ( l == null ) return -1;
if ( r == null ) return 1;
return l.MySerial.CompareTo( r.MySerial );
}
}
public class BuyItemResponse
{
private Serial m_Serial;
private int m_Amount;
public BuyItemResponse( Serial serial, int amount )
{
m_Serial = serial;
m_Amount = amount;
}
public Serial Serial
{
get
{
return m_Serial;
}
}
public int Amount
{
get
{
return m_Amount;
}
}
}
public class SellItemResponse
{
private Item m_Item;
private int m_Amount;
public SellItemResponse( Item i, int amount )
{
m_Item = i;
m_Amount = amount;
}
public Item Item
{
get
{
return m_Item;
}
}
public int Amount
{
get
{
return m_Amount;
}
}
}
public class SellItemState
{
private Item m_Item;
private int m_Price;
private string m_Name;
public SellItemState( Item item, int price, string name )
{
m_Item = item;
m_Price = price;
m_Name = name;
}
public Item Item
{
get
{
return m_Item;
}
}
public int Price
{
get
{
return m_Price;
}
}
public string Name
{
get
{
return m_Name;
}
}
}
public class BuyItemState
{
private Serial m_ContSer;
private Serial m_MySer;
private int m_ItemID;
private int m_Amount;
private int m_Hue;
private int m_Price;
private string m_Desc;
public BuyItemState( string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue )
{
m_Desc = name;
m_ContSer = cont;
m_MySer = serial;
m_Price = price;
m_Amount = amount;
m_ItemID = itemID;
m_Hue = hue;
}
public int Price
{
get
{
return m_Price;
}
}
public Serial MySerial
{
get
{
return m_MySer;
}
}
public Serial ContainerSerial
{
get
{
return m_ContSer;
}
}
public int ItemID
{
get
{
return m_ItemID;
}
}
public int Amount
{
get
{
return m_Amount;
}
}
public int Hue
{
get
{
return m_Hue;
}
}
public string Description
{
get
{
return m_Desc;
}
}
}
}