75 lines
No EOL
1.3 KiB
C#
75 lines
No EOL
1.3 KiB
C#
using System;
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namespace Server.Engines.Craft
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{
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public class CraftSubResCol : System.Collections.CollectionBase
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{
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private Type m_Type;
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private string m_NameString;
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private int m_NameNumber;
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private bool m_Init;
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public bool Init
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{
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get { return m_Init; }
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set { m_Init = value; }
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}
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public Type ResType
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{
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get { return m_Type; }
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set { m_Type = value; }
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}
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public string NameString
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{
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get { return m_NameString; }
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set { m_NameString = value; }
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}
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public int NameNumber
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{
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get { return m_NameNumber; }
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set { m_NameNumber = value; }
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}
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public CraftSubResCol()
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{
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m_Init = false;
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}
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public void Add( CraftSubRes craftSubRes )
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{
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List.Add( craftSubRes );
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}
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public void Remove( int index )
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{
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if ( index > Count - 1 || index < 0 )
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{
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}
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else
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{
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List.RemoveAt( index );
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}
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}
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public CraftSubRes GetAt( int index )
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{
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return ( CraftSubRes ) List[index];
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}
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public CraftSubRes SearchFor( Type type )
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{
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for ( int i = 0; i < List.Count; i++ )
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{
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CraftSubRes craftSubRes = ( CraftSubRes )List[i];
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if ( craftSubRes.ItemType == type )
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{
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return craftSubRes;
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}
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}
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return null;
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}
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}
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} |