BritainKnights/Scripts/Engines/Help/StuckMenu.cs

237 lines
No EOL
5.5 KiB
C#

using System;
using Server.Network;
using Server.Gumps;
namespace Server.Menus.Questions
{
public class StuckMenuEntry
{
private int m_Name;
private Point3D[] m_Locations;
public int Name{ get{ return m_Name; } }
public Point3D[] Locations{ get{ return m_Locations; } }
public StuckMenuEntry( int name, Point3D[] locations )
{
m_Name = name;
m_Locations = locations;
}
}
public class StuckMenu : Gump
{
private static StuckMenuEntry[] m_Entries = new StuckMenuEntry[]
{
// Britain
new StuckMenuEntry( 1011028, new Point3D[]
{
new Point3D( 1522, 1757, 28 ),
new Point3D( 1519, 1619, 10 ),
new Point3D( 1457, 1538, 30 ),
new Point3D( 1607, 1568, 20 ),
new Point3D( 1643, 1680, 18 )
} ),
// Trinsic
new StuckMenuEntry( 1011029, new Point3D[]
{
new Point3D( 2005, 2754, 30 ),
new Point3D( 1993, 2827, 0 ),
new Point3D( 2044, 2883, 0 ),
new Point3D( 1876, 2859, 20 ),
new Point3D( 1865, 2687, 0 )
} ),
// Vesper
new StuckMenuEntry( 1011030, new Point3D[]
{
new Point3D( 2973, 891, 0 ),
new Point3D( 3003, 776, 0 ),
new Point3D( 2910, 727, 0 ),
new Point3D( 2865, 804, 0 ),
new Point3D( 2832, 927, 0 )
} ),
// Minoc
new StuckMenuEntry( 1011031, new Point3D[]
{
new Point3D( 2498, 392, 0 ),
new Point3D( 2433, 541, 0 ),
new Point3D( 2445, 501, 15 ),
new Point3D( 2501, 469, 15 ),
new Point3D( 2444, 420, 15 )
} ),
// Yew
new StuckMenuEntry( 1011032, new Point3D[]
{
new Point3D( 490, 1166, 0 ),
new Point3D( 652, 1098, 0 ),
new Point3D( 650, 1013, 0 ),
new Point3D( 536, 979, 0 ),
new Point3D( 464, 970, 0 )
} ),
// Cove
new StuckMenuEntry( 1011033, new Point3D[]
{
new Point3D( 2230, 1159, 0 ),
new Point3D( 2218, 1203, 0 ),
new Point3D( 2247, 1194, 0 ),
new Point3D( 2236, 1224, 0 ),
new Point3D( 2273, 1231, 0 )
} )
};
private Mobile m_Mobile, m_Sender;
private bool m_MarkUse;
private Timer m_Timer;
public StuckMenu( Mobile beholder, Mobile beheld, bool markUse ) : base( 150, 50 )
{
m_Sender = beholder;
m_Mobile = beheld;
m_MarkUse = markUse;
Closable = false;
Dragable = false;
Disposable = false;
AddBackground( 0, 0, 270, 320, 2600 );
AddHtmlLocalized( 50, 20, 250, 35, 1011027, false, false ); // Chose a town:
StuckMenuEntry[] entries = m_Entries;
for ( int i = 0; i < entries.Length; i++ )
{
StuckMenuEntry entry = entries[i];
AddButton( 50, 55 + 35 * i, 208, 209, i + 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 75, 55 + 35 * i, 335, 40, entry.Name, false, false );
}
AddButton( 55, 263, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 90, 265, 200, 35, 1011012, false, false ); // CANCEL
}
public void BeginClose()
{
StopClose();
m_Timer = new CloseTimer( m_Mobile );
m_Timer.Start();
m_Mobile.Frozen = true;
}
public void StopClose()
{
if ( m_Timer != null )
m_Timer.Stop();
m_Mobile.Frozen = false;
}
public override void OnResponse( NetState state, RelayInfo info )
{
StopClose();
if ( info.ButtonID == 0 )
{
if ( m_Mobile == m_Sender )
m_Mobile.SendLocalizedMessage( 1010588 ); // You choose not to go to any city.
}
else
{
int index = info.ButtonID - 1;
StuckMenuEntry[] entries = m_Entries;
if ( index >= 0 && index < entries.Length )
Teleport( entries[index] );
}
}
private void Teleport( StuckMenuEntry entry )
{
if ( m_MarkUse )
{
m_Mobile.SendLocalizedMessage( 1010589 ); // You will be teleported within the next two minutes.
new TeleportTimer( m_Mobile, entry, TimeSpan.FromSeconds( 10.0 + (Utility.RandomDouble() * 110.0) ) ).Start();
m_Mobile.UsedStuckMenu();
}
else
{
new TeleportTimer( m_Mobile, entry, TimeSpan.Zero ).Start();
}
}
private class CloseTimer : Timer
{
private Mobile m_Mobile;
private DateTime m_End;
public CloseTimer( Mobile m ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ) )
{
m_Mobile = m;
m_End = DateTime.Now + TimeSpan.FromMinutes( 3.0 );
}
protected override void OnTick()
{
if ( m_Mobile.NetState == null || DateTime.Now > m_End )
{
m_Mobile.Frozen = false;
m_Mobile.CloseGump( typeof( StuckMenu ) );
Stop();
}
else
{
m_Mobile.Frozen = true;
}
}
}
private class TeleportTimer : Timer
{
private Mobile m_Mobile;
private StuckMenuEntry m_Destination;
private DateTime m_End;
public TeleportTimer( Mobile mobile, StuckMenuEntry destination, TimeSpan delay ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ) )
{
Priority = TimerPriority.TwoFiftyMS;
m_Mobile = mobile;
m_Destination = destination;
m_End = DateTime.Now + delay;
}
protected override void OnTick()
{
if ( DateTime.Now < m_End )
{
m_Mobile.Frozen = true;
}
else
{
m_Mobile.Frozen = false;
Stop();
int idx = Utility.Random( m_Destination.Locations.Length );
Point3D dest = m_Destination.Locations[idx];
Map destMap = Map.Britannia;
Mobiles.BaseCreature.TeleportPets( m_Mobile, dest, destMap );
m_Mobile.MoveToWorld( dest, destMap );
}
}
}
}
}