BritainKnights/Scripts/Items/Construction/Doors/Doors.cs

358 lines
No EOL
8.3 KiB
C#

using System;
namespace Server.Items
{
public enum DoorFacing
{
WestCW,
EastCCW,
WestCCW,
EastCW,
SouthCW,
NorthCCW,
SouthCCW,
NorthCW,
SouthSW,
SouthSE,
WestSS,
WestSN
}
public class IronGateShort : BaseDoor
{
[Constructable]
public IronGateShort( DoorFacing facing ) : base( 0x84c + (2 * (int)facing), 0x84d + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public IronGateShort( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class IronGate : BaseDoor
{
[Constructable]
public IronGate( DoorFacing facing ) : base( 0x824 + (2 * (int)facing), 0x825 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public IronGate( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LightWoodGate : BaseDoor
{
[Constructable]
public LightWoodGate( DoorFacing facing ) : base( 0x839 + (2 * (int)facing), 0x83A + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
public LightWoodGate( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DarkWoodGate : BaseDoor
{
[Constructable]
public DarkWoodGate( DoorFacing facing ) : base( 0x866 + (2 * (int)facing), 0x867 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
public DarkWoodGate( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MetalDoor : BaseDoor
{
[Constructable]
public MetalDoor( DoorFacing facing ) : base( 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public MetalDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BarredMetalDoor : BaseDoor
{
[Constructable]
public BarredMetalDoor( DoorFacing facing ) : base( 0x685 + (2 * (int)facing), 0x686 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public BarredMetalDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BarredMetalDoor2 : BaseDoor
{
[Constructable]
public BarredMetalDoor2( DoorFacing facing ) : base( 0x1FED + (2 * (int)facing), 0x1FEE + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public BarredMetalDoor2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RattanDoor : BaseDoor
{
[Constructable]
public RattanDoor( DoorFacing facing ) : base( 0x695 + (2 * (int)facing), 0x696 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
public RattanDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DarkWoodDoor : BaseDoor
{
[Constructable]
public DarkWoodDoor( DoorFacing facing ) : base( 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
public DarkWoodDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MediumWoodDoor : BaseDoor
{
[Constructable]
public MediumWoodDoor( DoorFacing facing ) : base( 0x6B5 + (2 * (int)facing), 0x6B6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
public MediumWoodDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MetalDoor2 : BaseDoor
{
[Constructable]
public MetalDoor2( DoorFacing facing ) : base( 0x6C5 + (2 * (int)facing), 0x6C6 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
public MetalDoor2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LightWoodDoor : BaseDoor
{
[Constructable]
public LightWoodDoor( DoorFacing facing ) : base( 0x6D5 + (2 * (int)facing), 0x6D6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
public LightWoodDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class StrongWoodDoor : BaseDoor
{
[Constructable]
public StrongWoodDoor( DoorFacing facing ) : base( 0x6E5 + (2 * (int)facing), 0x6E6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
public StrongWoodDoor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer ) // Default Serialize method
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader ) // Default Deserialize method
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}