BritainKnights/Scripts/Items/Containers/HouseCrates.cs

677 lines
No EOL
13 KiB
C#

using System;
using Server;
namespace Server.Items
{
[Furniture]
public class CratePlain : BaseContainer
{
[Constructable]
public CratePlain() : base( 0x1A7F )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CratePlain( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateCarpenter : BaseContainer
{
[Constructable]
public CrateCarpenter() : base( 0x1A80 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateCarpenter( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateJewels : BaseContainer
{
[Constructable]
public CrateJewels() : base( 0x1A81 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateJewels( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateWizard : BaseContainer
{
[Constructable]
public CrateWizard() : base( 0x1A84 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateWizard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateSmithing : BaseContainer
{
[Constructable]
public CrateSmithing() : base( 0x1A85 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateSmithing( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateProvisions : BaseContainer
{
[Constructable]
public CrateProvisions() : base( 0x1A89 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateProvisions( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateTailor : BaseContainer
{
[Constructable]
public CrateTailor() : base( 0x1A8A )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateTailor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateMaps : BaseContainer
{
[Constructable]
public CrateMaps() : base( 0x1A8C )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateMaps( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateSailing : BaseContainer
{
[Constructable]
public CrateSailing() : base( 0x1A8D )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateSailing( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateInn : BaseContainer
{
[Constructable]
public CrateInn() : base( 0x1A8E )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateInn( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateArms : BaseContainer
{
[Constructable]
public CrateArms() : base( 0x1A8F )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateArms( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateStable : BaseContainer
{
[Constructable]
public CrateStable() : base( 0x1A90 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateStable( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateFletcher : BaseContainer
{
[Constructable]
public CrateFletcher() : base( 0x1A91 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateFletcher( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateMeat : BaseContainer
{
[Constructable]
public CrateMeat() : base( 0x1A97 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateMeat( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateTinker : BaseContainer
{
[Constructable]
public CrateTinker() : base( 0x1A98 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateTinker( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CratePotions : BaseContainer
{
[Constructable]
public CratePotions() : base( 0x1AA3 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CratePotions( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateFood : BaseContainer
{
[Constructable]
public CrateFood() : base( 0x1AEE )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateFood( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateGold : BaseContainer
{
[Constructable]
public CrateGold() : base( 0x1AEF )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateGold( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateBard : BaseContainer
{
[Constructable]
public CrateBard() : base( 0x1AF0 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateBard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateWax : BaseContainer
{
[Constructable]
public CrateWax() : base( 0x1AF1 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateWax( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateBooks : BaseContainer
{
[Constructable]
public CrateBooks() : base( 0x1AF2 )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateBooks( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateBows : BaseContainer
{
[Constructable]
public CrateBows() : base( 0x1AFC )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateBows( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateHealer : BaseContainer
{
[Constructable]
public CrateHealer() : base( 0x1AFD )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateHealer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class CrateTavern : BaseContainer
{
[Constructable]
public CrateTavern() : base( 0x1AFE )
{
Weight = 1.0;
Name = "crate";
Hue = 0x49E;
}
public CrateTavern( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}