BritainKnights/Scripts/Items/Games/Backgammon.cs

57 lines
1.4 KiB
C#

using System;
using System.Collections;
namespace Server.Items
{
[Flipable( 0xE1C, 0xFAD )]
public class Backgammon : BaseBoard
{
[Constructable]
public Backgammon() : base( 0xE1C )
{
}
public override void CreatePieces()
{
int mod = 19;
for ( int i = 0; i < 5; i++ )
{
CreatePiece( new PieceWhiteChecker( this ), 42, ( 17 * i ) + 6 + mod );
CreatePiece( new PieceBlackChecker( this ), 42, ( 17 * i ) + 119 + mod );
CreatePiece( new PieceBlackChecker( this ), 142, ( 17 * i ) + 6 + mod );
CreatePiece( new PieceWhiteChecker( this ), 142, ( 17 * i ) + 119 + mod );
}
for ( int i = 0; i < 3; i++ )
{
CreatePiece( new PieceBlackChecker( this ), 108, ( 17 * i ) + 6 + mod );
CreatePiece( new PieceWhiteChecker( this ), 108, ( 17 * i ) + 153 + mod );
}
for ( int i = 0; i < 2; i++ )
{
CreatePiece( new PieceWhiteChecker( this ), 223, ( 17 * i ) + 6 + mod );
CreatePiece( new PieceBlackChecker( this ), 223, ( 17 * i ) + 170 + mod );
}
}
public Backgammon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}