BritainKnights/Scripts/Items/Misc/FlipableAttribute.cs

118 lines
2.2 KiB
C#

using System;
using Server;
using System.Reflection;
using Server.Targeting;
using Server.Commands;
namespace Server.Items
{
public class FlipCommandHandlers
{
public static void Initialize()
{
CommandSystem.Register( "Flip", AccessLevel.GameMaster, new CommandEventHandler( Flip_OnCommand ) );
}
[Usage( "Flip" )]
[Description( "Turns an item." )]
public static void Flip_OnCommand( CommandEventArgs e )
{
e.Mobile.Target = new FlipTarget();
}
private class FlipTarget : Target
{
public FlipTarget()
: base( -1, false, TargetFlags.None )
{
}
protected override void OnTarget( Mobile from, object targeted )
{
if( targeted is Item )
{
Item item = (Item)targeted;
if( item.Movable == false && from.AccessLevel == AccessLevel.Player )
return;
Type type = targeted.GetType();
FlipableAttribute[] AttributeArray = (FlipableAttribute[])type.GetCustomAttributes( typeof( FlipableAttribute ), false );
if( AttributeArray.Length == 0 )
{
return;
}
FlipableAttribute fa = AttributeArray[0];
fa.Flip( (Item)targeted );
}
}
}
}
[AttributeUsage( AttributeTargets.Class )]
public class DynamicFlipingAttribute : Attribute
{
public DynamicFlipingAttribute()
{
}
}
[AttributeUsage( AttributeTargets.Class )]
public class FlipableAttribute : Attribute
{
private int[] m_ItemIDs;
public int[] ItemIDs
{
get { return m_ItemIDs; }
}
public FlipableAttribute()
: this( null )
{
}
public FlipableAttribute( params int[] itemIDs )
{
m_ItemIDs = itemIDs;
}
public virtual void Flip( Item item )
{
if( m_ItemIDs == null )
{
try
{
MethodInfo flipMethod = item.GetType().GetMethod( "Flip", Type.EmptyTypes );
if( flipMethod != null )
flipMethod.Invoke( item, new object[0] );
}
catch
{
}
}
else
{
int index = 0;
for( int i = 0; i < m_ItemIDs.Length; i++ )
{
if( item.ItemID == m_ItemIDs[i] )
{
index = i + 1;
break;
}
}
if( index > m_ItemIDs.Length - 1 )
index = 0;
item.ItemID = m_ItemIDs[index];
}
}
}
}