BritainKnights/Scripts/Items/Shields/BronzeShield.cs

37 lines
718 B
C#

using System;
using Server;
namespace Server.Items
{
public class BronzeShield : BaseShield
{
public override int InitMinHits{ get{ return 25; } }
public override int InitMaxHits{ get{ return 30; } }
public override int ArmorBase{ get{ return 10; } }
[Constructable]
public BronzeShield() : base( 0x1B72 )
{
Weight = 6.0;
}
public BronzeShield( Serial serial ) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );//version
}
}
}