BritainKnights/Scripts/Items/Skill Items/Blacksmith Items/AnvilForge.cs

61 lines
No EOL
1.1 KiB
C#

using System;
namespace Server.Items
{
[FlipableAttribute( 0xFAF, 0xFB0 )]
[Server.Engines.Craft.Anvil]
public class Anvil : Item
{
[Constructable]
public Anvil() : base( 0xFAF )
{
Movable = false;
}
public Anvil( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Server.Engines.Craft.Forge]
public class Forge : Item
{
[Constructable]
public Forge() : base( 0xFB1 )
{
Movable = false;
}
public Forge( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}