BritainKnights/Scripts/Items/Skill Items/Potions/Cure Potions/CurePotion.cs

41 lines
No EOL
1 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class CurePotion : BaseCurePotion
{
private static CureLevelInfo[] m_OldLevelInfo = new CureLevelInfo[]
{
new CureLevelInfo( Poison.Lesser, 1.00 ), // 100% chance to cure lesser poison
new CureLevelInfo( Poison.Regular, 0.75 ), // 75% chance to cure regular poison
new CureLevelInfo( Poison.Greater, 0.50 ), // 50% chance to cure greater poison
new CureLevelInfo( Poison.Deadly, 0.15 ) // 15% chance to cure deadly poison
};
public override CureLevelInfo[] LevelInfo{ get{ return m_OldLevelInfo; } }
[Constructable]
public CurePotion() : base( PotionEffect.Cure )
{
}
public CurePotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}