BritainKnights/Scripts/Skills/Stealing.cs

457 lines
No EOL
12 KiB
C#

using System;
using Server;
using System.Collections;
using Server.Mobiles;
using Server.Targeting;
using Server.Items;
using Server.Network;
using Server.Spells.Seventh;
using Server.Spells.Fifth;
using Server.Spells;
using Server.Misc;
using Server.Regions;
namespace Server.SkillHandlers
{
public class Stealing
{
public static void Initialize()
{
SkillInfo.Table[22].Callback = new SkillUseCallback( OnUse );
}
public static readonly bool ClassicMode = true;
public static readonly bool SuspendOnMurder = false;
public static bool IsInGuild( Mobile m )
{
return ( m is PlayerMobile && ((PlayerMobile)m).NpcGuild == NpcGuild.ThievesGuild );
}
public static bool IsInnocentTo( Mobile from, Mobile to )
{
return ( Notoriety.Compute( from, (Mobile)to ) == Notoriety.Innocent );
}
private class StealingTarget : Target
{
private Mobile m_Thief;
public StealingTarget( Mobile thief ) : base ( 1, false, TargetFlags.None )
{
m_Thief = thief;
AllowNonlocal = true;
}
private Item TryStealItem( Item toSteal, ref bool caught )
{
Item stolen = null;
object root = toSteal.RootParent;
if ( !IsEmptyHanded( m_Thief ) )
{
m_Thief.SendLocalizedMessage( 1005584 ); // Both hands must be free to steal.
}
else if ( root is Mobile && ((Mobile)root).Invulnerable )
{
m_Thief.SendLocalizedMessage( 1005598 ); // You can't steal from them.
}
else if ( root is PlayerVendor )
{
m_Thief.SendLocalizedMessage( 502709 ); // You can't steal from vendors.
}
else if ( !m_Thief.CanSee( toSteal ) )
{
m_Thief.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold( m_Thief, toSteal, false, true ) )
{
m_Thief.SendLocalizedMessage( 1048147 ); // Your backpack can't hold anything else.
}
else if ( toSteal.Parent == null || !toSteal.Movable )
{
m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
}
else if ( !m_Thief.InRange( toSteal.GetWorldLocation(), 1 ) )
{
m_Thief.SendLocalizedMessage( 502703 ); // You must be standing next to an item to steal it.
}
else if ( toSteal.Parent is Mobile )
{
m_Thief.SendLocalizedMessage( 1005585 ); // You cannot steal items which are equiped.
}
else if ( root == m_Thief )
{
m_Thief.SendLocalizedMessage( 502704 ); // You catch yourself red-handed.
}
else if ( root is Mobile && ((Mobile)root).AccessLevel > AccessLevel.Player )
{
m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
}
else if ( root is Mobile && !m_Thief.CanBeHarmful( (Mobile)root ) )
{
}
else if ( root is Corpse )
{
m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
}
else
{
double w = toSteal.Weight + toSteal.TotalWeight;
if ( w > 10 )
{
m_Thief.SendMessage( "That is too heavy to steal." );
}
else
{
if ( toSteal.Stackable && toSteal.Amount > 1 )
{
int maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);
if ( maxAmount < 1 )
maxAmount = 1;
else if ( maxAmount > toSteal.Amount )
maxAmount = toSteal.Amount;
int amount = Utility.RandomMinMax( 1, maxAmount );
if ( amount >= toSteal.Amount )
{
int pileWeight = (int)Math.Ceiling( toSteal.Weight * toSteal.Amount );
pileWeight *= 10;
if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5 ) )
stolen = toSteal;
}
else
{
int pileWeight = (int)Math.Ceiling( toSteal.Weight * amount );
pileWeight *= 10;
if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5 ) )
{
stolen = Mobile.LiftItemDupe( toSteal, toSteal.Amount - amount );
if ( stolen == null )
stolen = toSteal;
}
}
}
else
{
int iw = (int)Math.Ceiling( w );
iw *= 10;
if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5 ) )
stolen = toSteal;
}
if ( stolen != null )
{
m_Thief.SendLocalizedMessage( 502724 ); // You succesfully steal the item.
}
else
{
m_Thief.SendLocalizedMessage( 502723 ); // You fail to steal the item.
}
caught = ( m_Thief.Skills[SkillName.Stealing].Value < Utility.Random( 150 ) );
}
}
return stolen;
}
protected override void OnTarget( Mobile from, object target )
{
from.RevealingAction();
Item stolen = null;
object root = null;
bool caught = false;
if ( target is Item )
{
root = ((Item)target).RootParent;
stolen = TryStealItem( (Item)target, ref caught );
}
else if ( target is Mobile )
{
Container pack = ((Mobile)target).Backpack;
if ( pack != null && pack.Items.Count > 0 )
{
int randomIndex = Utility.Random( pack.Items.Count );
root = target;
stolen = TryStealItem( pack.Items[randomIndex], ref caught );
}
}
else
{
m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
}
if ( stolen != null )
{
from.AddToBackpack( stolen );
StolenItem.Add( stolen, m_Thief, root as Mobile );
}
if ( caught )
{
if ( root == null )
{
m_Thief.CriminalAction( false );
}
else if ( root is Corpse && ((Corpse)root).IsCriminalAction( m_Thief ) )
{
m_Thief.CriminalAction( false );
}
else if ( root is Mobile )
{
Mobile mobRoot = (Mobile)root;
if ( !IsInGuild( mobRoot ) && IsInnocentTo( m_Thief, mobRoot ) )
m_Thief.CriminalAction( false );
string message = String.Format( "You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name );
foreach ( NetState ns in m_Thief.GetClientsInRange( 8 ) )
{
if ( ns.Mobile != m_Thief )
ns.Mobile.SendMessage( message );
}
}
}
else if ( root is Corpse && ((Corpse)root).IsCriminalAction( m_Thief ) )
{
m_Thief.CriminalAction( false );
}
if ( root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo( m_Thief, (Mobile)root ) && !IsInGuild( (Mobile)root ) )
{
PlayerMobile pm = (PlayerMobile)m_Thief;
pm.PermaFlags.Add( (Mobile)root );
pm.Delta( MobileDelta.Noto );
}
}
}
public static bool IsEmptyHanded( Mobile from )
{
if ( Server.Misc.Settings.CanStealWhileHoldingThings() )
return true;
if ( from.FindItemOnLayer( Layer.OneHanded ) != null )
return false;
if ( from.FindItemOnLayer( Layer.TwoHanded ) != null )
return false;
return true;
}
public static TimeSpan OnUse( Mobile m )
{
if ( !IsEmptyHanded( m ) )
{
m.SendLocalizedMessage( 1005584 ); // Both hands must be free to steal.
}
else
{
m.Target = new Stealing.StealingTarget( m );
m.RevealingAction();
m.SendLocalizedMessage( 502698 ); // Which item do you want to steal?
}
return TimeSpan.FromSeconds( 10.0 );
}
}
public class StolenItem
{
public static readonly TimeSpan StealTime = TimeSpan.FromMinutes( 2.0 );
private Item m_Stolen;
private Mobile m_Thief;
private Mobile m_Victim;
private DateTime m_Expires;
public Item Stolen{ get{ return m_Stolen; } }
public Mobile Thief{ get{ return m_Thief; } }
public Mobile Victim{ get{ return m_Victim; } }
public DateTime Expires{ get{ return m_Expires; } }
public bool IsExpired{ get{ return ( DateTime.Now >= m_Expires ); } }
public StolenItem( Item stolen, Mobile thief, Mobile victim )
{
m_Stolen = stolen;
m_Thief = thief;
m_Victim = victim;
m_Expires = DateTime.Now + StealTime;
}
private static Queue m_Queue = new Queue();
public static void Add( Item item, Mobile thief, Mobile victim )
{
Clean();
m_Queue.Enqueue( new StolenItem( item, thief, victim ) );
}
public static bool IsStolen( Item item )
{
Mobile victim = null;
return IsStolen( item, ref victim );
}
public static bool IsStolen( Item item, ref Mobile victim )
{
Clean();
foreach ( StolenItem si in m_Queue )
{
if ( si.m_Stolen == item && !si.IsExpired )
{
victim = si.m_Victim;
return true;
}
}
return false;
}
public static void ReturnOnDeath( Mobile killed, Container corpse )
{
Clean();
foreach ( StolenItem si in m_Queue )
{
if ( si.m_Stolen.RootParent == corpse && si.m_Victim != null && !si.IsExpired )
{
if ( si.m_Victim.AddToBackpack( si.m_Stolen ) )
si.m_Victim.SendLocalizedMessage( 1010464 ); // the item that was stolen is returned to you.
else
si.m_Victim.SendLocalizedMessage( 1010463 ); // the item that was stolen from you falls to the ground.
si.m_Expires = DateTime.Now; // such a hack
}
}
}
public static void Clean()
{
while ( m_Queue.Count > 0 )
{
StolenItem si = (StolenItem) m_Queue.Peek();
if ( si.IsExpired )
m_Queue.Dequeue();
else
break;
}
}
}
public class Snooping
{
public static void Configure()
{
Container.SnoopHandler = new ContainerSnoopHandler( Container_Snoop );
}
public static bool CheckSnoopAllowed( Mobile from, Mobile to )
{
Map map = from.Map;
if ( to.Player )
return from.CanBeHarmful( to, false, true ); // normal restrictions
if ( map != null && (map.Rules & MapRules.HarmfulRestrictions) == 0 )
return true;
BaseCreature cret = to as BaseCreature;
if ( to.Body.IsHuman && (cret == null || (!cret.AlwaysAttackable && !cret.AlwaysMurderer)) )
return false; // in town we cannot snoop blue human npcs
return true;
}
public static void Container_Snoop( Container cont, Mobile from )
{
if ( from.AccessLevel > AccessLevel.Player || from.InRange( cont.GetWorldLocation(), 1 ) )
{
Mobile root = cont.RootParent as Mobile;
if ( root != null && !root.Alive )
return;
if ( root != null && root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player )
{
from.SendLocalizedMessage( 500209 ); // You can not peek into the container.
return;
}
if ( root != null && from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed( from, root ) )
{
from.SendLocalizedMessage( 1001018 ); // You cannot perform negative acts on your target.
return;
}
if ( root != null && from.AccessLevel == AccessLevel.Player && from.Skills[SkillName.Stealing].Value < Utility.Random( 100 ) )
{
Map map = from.Map;
if ( map != null )
{
string message = String.Format( "You notice {0} attempting to peek into {1}'s belongings.", from.Name, root.Name );
IPooledEnumerable eable = map.GetClientsInRange( from.Location, 8 );
foreach ( NetState ns in eable )
{
if ( ns.Mobile != from )
ns.Mobile.SendMessage( message );
}
eable.Free();
}
}
if ( from.AccessLevel == AccessLevel.Player )
Titles.AwardKarma( from, -4, true );
if ( from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill( SkillName.Stealing, cont, 0.0, 50.0 ) )
{
if ( cont is TrapableContainer && ((TrapableContainer)cont).ExecuteTrap( from ) )
return;
cont.DisplayTo( from );
}
else
{
from.SendLocalizedMessage( 500210 ); // You failed to peek into the container.
if ( from.Skills[SkillName.Hiding].Value / 2 < Utility.Random( 100 ) )
from.RevealingAction();
}
}
else
{
from.SendLocalizedMessage( 500446 ); // That is too far away.
}
}
}
}