89 lines
No EOL
2 KiB
C#
89 lines
No EOL
2 KiB
C#
using System;
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using Server;
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using Server.Targeting;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.Spells.First
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{
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public class HealSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Heal", "In Mani",
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224,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.First; } }
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public HealSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( m.IsDeadBondedPet )
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{
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Caster.SendLocalizedMessage( 1060177 ); // You cannot heal a creature that is already dead!
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}
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else if ( m is Golem )
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{
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Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 500951 ); // You cannot heal that.
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}
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else if ( m.Poisoned )
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{
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Caster.LocalOverheadMessage( MessageType.Regular, 0x22, (Caster == m) ? 1005000 : 1010398 );
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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int toHeal = (int)(Caster.Skills[SkillName.Magery].Value * 0.1);
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toHeal += Utility.Random( 1, 5 );
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//m.Heal( toHeal, Caster );
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SpellHelper.Heal( toHeal, m, Caster );
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m.FixedParticles( 0x376A, 9, 32, 5005, EffectLayer.Waist );
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m.PlaySound( 0x1F2 );
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}
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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private HealSpell m_Owner;
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public InternalTarget( HealSpell owner ) : base( 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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} |