88 lines
No EOL
1.9 KiB
C#
88 lines
No EOL
1.9 KiB
C#
using System;
|
|
using Server.Targeting;
|
|
using Server.Network;
|
|
|
|
namespace Server.Spells.Sixth
|
|
{
|
|
public class EnergyBoltSpell : MagerySpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Energy Bolt", "Corp Por",
|
|
230,
|
|
9022,
|
|
Reagent.BlackPearl,
|
|
Reagent.Nightshade
|
|
);
|
|
|
|
public override SpellCircle Circle { get { return SpellCircle.Sixth; } }
|
|
|
|
public EnergyBoltSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
|
{
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.Target = new InternalTarget( this );
|
|
}
|
|
|
|
public override bool DelayedDamage{ get{ return true; } }
|
|
|
|
public void Target( Mobile m )
|
|
{
|
|
if ( !Caster.CanSee( m ) )
|
|
{
|
|
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
|
}
|
|
else if ( CheckHSequence( m ) )
|
|
{
|
|
Mobile source = Caster;
|
|
|
|
SpellHelper.Turn( Caster, m );
|
|
|
|
SpellHelper.CheckReflect( (int)this.Circle, ref source, ref m );
|
|
|
|
double damage = Utility.Random( 24, 18 );
|
|
|
|
if ( CheckResisted( m ) )
|
|
{
|
|
damage *= 0.75;
|
|
|
|
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
|
|
}
|
|
|
|
// Scale damage based on evalint and resist
|
|
damage *= GetDamageScalar( m );
|
|
|
|
// Do the effects
|
|
source.MovingParticles( m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211 );
|
|
source.PlaySound( 0x20A );
|
|
|
|
// Deal the damage
|
|
SpellHelper.Damage( this, m, damage );
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private EnergyBoltSpell m_Owner;
|
|
|
|
public InternalTarget( EnergyBoltSpell owner ) : base( 12, false, TargetFlags.Harmful )
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object o )
|
|
{
|
|
if ( o is Mobile )
|
|
m_Owner.Target( (Mobile)o );
|
|
}
|
|
|
|
protected override void OnTargetFinish( Mobile from )
|
|
{
|
|
m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
} |