BritainKnights/Scripts/Spells/6th/Mark.cs

99 lines
No EOL
2.3 KiB
C#

using System;
using Server.Items;
using Server.Targeting;
using Server.Network;
using Server.Regions;
namespace Server.Spells.Sixth
{
public class MarkSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mark", "Kal Por Ylem",
218,
9002,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle { get { return SpellCircle.Sixth; } }
public MarkSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool CheckCast()
{
if ( Server.Engines.Harvest.Fishing.IsOnBoat( Caster ) )
{
Caster.SendMessage( "The waves of the sea are distracting you from casting this spell!" );
Caster.FixedEffect( 0x3735, 6, 30 );
Caster.PlaySound( 0x5C );
return false;
}
if ( !base.CheckCast() )
return false;
return true;
}
public void Target( MagicRune rune )
{
if ( !Caster.CanSee( rune ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckMulti( Caster.Location, Caster.Map, true ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( !rune.IsChildOf( Caster.Backpack ) )
{
Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1062422 ); // You must have this rune in your backpack in order to mark it.
}
else if ( CheckSequence() )
{
rune.Mark( Caster );
Caster.PlaySound( 0x1FA );
Effects.SendLocationEffect( Caster, Caster.Map, 14201, 16 );
}
FinishSequence();
}
private class InternalTarget : Target
{
private MarkSpell m_Owner;
public InternalTarget( MarkSpell owner ) : base( 12, false, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is MagicRune )
{
m_Owner.Target( (MagicRune) o );
}
else
{
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501797, from.Name, "" ) ); // I cannot mark that object.
}
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}