BritainKnights/Scripts/Spells/6th/ParalyzeField.cs

224 lines
No EOL
5.1 KiB
C#

using System;
using Server.Targeting;
using Server.Items;
using Server.Network;
using Server.Misc;
using Server.Mobiles;
namespace Server.Spells.Sixth
{
public class ParalyzeFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Paralyze Field", "In Ex Grav",
230,
9012,
false,
Reagent.BlackPearl,
Reagent.Ginseng,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Sixth; } }
public ParalyzeFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
SpellHelper.GetSurfaceTop( ref p );
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
eastToWest = false;
else if ( rx >= 0 )
eastToWest = true;
else if ( ry >= 0 )
eastToWest = true;
else
eastToWest = false;
Effects.PlaySound( p, Caster.Map, 0x20B );
int itemID = eastToWest ? 0x3967 : 0x3979;
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
TimeSpan duration = TimeSpan.FromSeconds( 3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0) + (Caster.Skills[SkillName.Concentration].Value / 10.0) );
for ( int i = -2; i <= 2; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false );
if ( !canFit )
continue;
Item item = new InternalItem( Caster, itemID, loc, Caster.Map, duration );
item.ProcessDelta();
Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5048 );
}
}
FinishSequence();
}
[DispellableField]
public class InternalItem : Item
{
private Timer m_Timer;
private Mobile m_Caster;
private DateTime m_End;
public override bool BlocksFit{ get{ return true; } }
public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID )
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld( loc, map );
if ( caster.InLOS( this ) )
Visible = true;
else
Delete();
if ( Deleted )
return;
m_Caster = caster;
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.Now + duration;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if ( m_Timer != null )
m_Timer.Stop();
}
public InternalItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_Caster );
writer.WriteDeltaTime( m_End );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Caster = reader.ReadMobile();
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer( this, m_End - DateTime.Now );
m_Timer.Start();
break;
}
}
}
public override bool OnMoveOver( Mobile m )
{
if ( Visible && m_Caster != null && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
{
if ( SpellHelper.CanRevealCaster( m ) )
m_Caster.RevealingAction();
m_Caster.DoHarmful( m );
double duration = 7.0 + (m_Caster.Skills[SkillName.Magery].Value * 0.2);
m.Paralyze( TimeSpan.FromSeconds( duration ) );
m.PlaySound( 0x204 );
m.FixedEffect( 0x376A, 10, 16 );
if ( m is BaseCreature )
((BaseCreature) m).OnHarmfulSpell( m_Caster );
}
return true;
}
private class InternalTimer : Timer
{
private Item m_Item;
public InternalTimer( Item item, TimeSpan duration ) : base( duration )
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private ParalyzeFieldSpell m_Owner;
public InternalTarget( ParalyzeFieldSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}