BritainKnights/Scripts/Spells/7th/FlameStrike.cs

85 lines
No EOL
1.8 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
namespace Server.Spells.Seventh
{
public class FlameStrikeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Flame Strike", "Kal Vas Flam",
245,
9042,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public override SpellCircle Circle { get { return SpellCircle.Seventh; } }
public FlameStrikeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
double damage = Utility.Random( 27, 22 );
if ( CheckResisted( m ) )
{
damage *= 0.6;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
m.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot );
m.PlaySound( 0x208 );
SpellHelper.Damage( this, m, damage );
}
FinishSequence();
}
private class InternalTarget : Target
{
private FlameStrikeSpell m_Owner;
public InternalTarget( FlameStrikeSpell owner ) : base( 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}